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NPC Generator

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Advanced [show]


Stannor Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His long silver hair reaches down to his waist. He wears large thick round spectacles.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. When Stannor reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Beggar like his father before him.

Motivation: He is unsatisfied with his job.

Bonds: Attractive, Job, Military. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Stannor Underfoot, Male Halfling Monk 7
Small (2'10") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 11 (+0)14 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Zunn Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears just a black suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long silver hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Zunn Sydney, Male Half-Orc Ranger 7
Medium (6'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 8
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 8 (-1)12 (+1) 13 (+1)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Virra Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: Prone to second guessing herself, she comes off as nervous. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and she wants revenge against orcs

Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Virra Cobblelob, Female Gnome Warrior 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)17 (+3) 12 (+1)17 (+3)
Skills Arcana +5, Deception +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Sylvan, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs


Thorpe Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears loose pants and a collared shirt complete with sweater beneath his coat, marred by chocolates. His silver hair is thinning but still full. His green eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thorpe is combative with any and all who dare try his patience in the slightest.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Engraver soon after.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and sabotage a competitor

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Thorpe Bigheart, Male Halfling Wizard 4
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 13 (+1)18 (+4)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 600 gp.


Social Check DCs


Trey Burton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He is wearing a long, brown cloak, and his gloved hand is found clutching a whip. He has a very tight haircut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also is a firm believer in the manly ideal.

History: Born in the east to a Guard, Trey learned a great deal about his mother's area of expertise. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Guard for hire.

Motivation: He's looking for his big break; and he is wracked by social anxiety

Flaws: Shy, Impulsive, Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Trey Burton, Male Human Rogue 2
Medium (6'5") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)10 (+0) 16 (+3)14 (+2)
Skills Insight +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 150 gp. 1 Simple lock.


Social Check DCs


Rael Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple yellow robe with black stripes complete with hood. He wears his golden hair up. He has gleaming, smiling green eyes.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush; and he's attracted to the pc

Flaws: Ugly. Bonds: Job, Adventurer, Rich, Has a crush. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Rael Hanali, Male Half-Elf Wizard 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Celestial, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 100 gp. Lapis lazuli (12 gp). Alexandrite (800 gp). Obsidian (12 gp).


Social Check DCs


Mord Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his white hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born blind and as such lacked many opportunities for work. Through the years after Mord was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Mord's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and to unite with his sister

Ideals: Artistic. Flaws: Shy, Disease, Antagonistic. Bonds: Family. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Mord Myerscough, Male Half-Orc Adept 7
Medium (6'9") Half-Orc, True Neutral (CR 7)
Armor Class 8
Hit Points 8 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 7 (-2)13 (+1) 14 (+2)11 (+0)
Skills Arcana +4, Athletics +7
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She wears a pastel coat over a grey low-cut shirt, and a feathered hat upon her head. Her long beige fur is drawn into a two foot long braid. She wears large thick round spectacles.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Flattery will make her almost putty in your hands.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like her mother and her brother before her, after school she went straight into learning to become a Scribe. She then took over the family business and is one of the better Scribe for hire.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Selfish. Bonds: Rich, Job, Debt. Occupation: Scribe

Voice: American accent

Attributes [hide]

Right-Handed Of Wine, Female Tabaxi Fighter 16
Medium (6'3") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 124 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Arcana +6, Athletics +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +5

Possessions: 300 pp. Golden pearl (100 gp). Black star sapphire (1100 gp). Iolite (20 gp). Obsidian (6 gp). Silver pearl (100 gp). Deep green spinel (100 gp). Banded agate (6 gp). Carnelian (20 gp). Fiery yellow corundum (1100 gp). Moss agate (6 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Whurbin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is renowned for his bright brown suits and hats. He keeps his brown hair in a pixie cut. His face is scarred and worn.

Personality: Whurbin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a island tribe. His necromantic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and to get a good night's sleep

Ideals: Artistic, Gifted. Flaws: Ugly, Insomniac. Bonds: Family, Nature. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Whurbin Aranore, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)13 (+1) 18 (+4)8 (-1)
Skills Athletics +0, Religion +3
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 60 gp.


Social Check DCs

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