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NPC Generator

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Advanced [show]


Charles Reid, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His tied-back hair is silver. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of southern immigrants he idolized his father. His family was turned out during the war. He and his family wandered south to less war torn lands. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Beggar, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: PTSD. Bonds: Attractive, Guardian, Family, Immigrant. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Charles Reid, Male Human Adept 11
Medium (5'5") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 6 (-2)12 (+1)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Goblin, Druidic, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 370 pp. Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Black pearl (1100 gp). Azurite (15 gp). Malachite (15 gp). Azurite (15 gp). Carnelian (50 gp). Blue star sapphire (500 gp). Golden yellow topaz (1100 gp). Amber (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Barlow, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His hair is chestnut and curly. He wears large thick round spectacles.

Personality: He has always had a great fascination with Tabaxi culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Artistic, Athletic. Flaws: Racist. Bonds: Rich. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Cory Barlow, Male Human Barbarian 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Beast In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is orange, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is a Chromatic Dragon in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Ideals: Joker, Optimist. Flaws: Insane. Bonds: Adventurer, Attractive. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Beast In the Wind, Male Tabaxi Aristocrat 1
Medium (6'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 9
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. Coral (160 gp).


Social Check DCs


Beatrice Ogden, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She is wearing colorful clothing, dressed as a Brewer, marred by beers. She sports a flattop hair cut. This blue eyed easterner is not easily forgotten.

Personality: A skeptical and narcissistic woman, Beatrice's first love is herself. Her second love is also herself. She is an amazing painter.

History: She was born the only child of a wealthy merchant. Beatrice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was granted psionic powers by her dying sister.

Motivation: Money/treasure; and she desires power and/or immortality

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Beatrice Ogden, Female Human Wizard 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 1 Masterwork Musical instrument. 1 Masterwork manacles. 1 Bullseye lantern.


Social Check DCs


Edge Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky pastel painted plate armor. His fur is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He has achieved small success as a Stylist.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Passionate, Professionalism, Gifted. Bonds: Attractive, Job. Occupation: Stylist

Voice: Low range voice

Attributes [hide]

Edge Paws, Male Tabaxi Rogue 11
Medium (6'4") Tabaxi, Lawful Good (CR 11)
Armor Class 11
Hit Points 37 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +6

Possessions: 2700 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp).


Social Check DCs


Rolf LaHood, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple violet robe with pastel stripes complete with hood. His silver hair, when down, is lengthy. His gray eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and he feels threatened by others

Ideals: Disciplined. Flaws: Addict, Fearful. Bonds: Rich, Family. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Rolf LaHood, Male Half-Elf Aristocrat 11
Medium (5'11") Half-Elf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 88 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 18 (+4)13 (+1) 14 (+2)13 (+1)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Aquan
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4

Possessions: 2500 gp. Sardonyx (40 gp). Amber (50 gp). Golden pearl (50 gp). Alexandrite (500 gp).


Social Check DCs


Theriatis Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his violet robe and has his scythe always slung over his shoulder. His white hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Expand his business; and retire the richest man in the south

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Rich, Job. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Theriatis Durkin, Male Half-Elf Cleric 2
Medium (4'9") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)9 (-1) 17 (+3)14 (+2)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 40 gp.


Social Check DCs


Dee Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tattered old clothes. She has styled her blonde hair well, parting it to the left. Her hazel unseeing eyes seem to look past you.

Personality: Cocky and sure of herself, she believes she is the best Glassblower born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Dee Wildheart, Female Halfling Rogue 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)8 (-1) 17 (+3)14 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Nicor Caution, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. His hair is blue and very short. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Nicor has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Nicor Caution, Male Tiefling Cleric 8
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 15 (+2)18 (+4)
Skills Persuasion +7, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 150 pp.


Social Check DCs

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