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NPC Generator

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Advanced [show]


Tod Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of strength on his torso. He has moderate length black hair. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As long as the job gets done he does not care how it got done.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Tod Warmwater, Male Halfling Ranger 4
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Golden yellow topaz (700 gp). Violet garnet (700 gp). Iolite (40 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Borun Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. He keeps his red hair in a pixie cut. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a brothel owner, Borun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south; and he is compelled to act according to his religious beliefs

Flaws: Emotional, Hedonist. Bonds: Immigrant, Mentor. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Borun Kettlewhistle, Male Halfling Barbarian 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bimpnottin Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, and carries scimitars. With wild silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Bimpnottin hails from a village terrorized by orcs. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: She wants revenge against orcs; and expand her business

Ideals: Fighting. Flaws: Insomniac. Bonds: Poor, Job, Adventurer, Enemies. Occupation: Miller

Voice: German accent

Attributes [hide]

Bimpnottin Boondiggles, Female Gnome Commoner 6
Small (3'1") Gnome, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 5 (-3)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 7
Languages Common, Gnome, Infernal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 700 gp.


Social Check DCs


Naeris Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in tan turtlenecks beneath a green coat with grey slacks. He has a small bristly mustache and wavy silver hair. His violet unseeing eyes seem to look past you.

Personality: Naeris speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He feeds upon the attention of others.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Naeris Withrethin, Male Elf Wizard 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Phann Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her head has been shaved. She has a tattooed face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She found a children's book about a Elf Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Flaws: Ugly, Disease, Insomniac. Bonds: Family, Slave, Adventurer. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Phann Rothenel, Female Elf Aristocrat 6
Medium (4'8") Elf, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 4 (-3)14 (+2) 12 (+1)16 (+3)
Skills Intimidation +6, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 4000 sp. Rhodochrosite (13 gp). Violet garnet (900 gp). Golden yellow topaz (900 gp).


Social Check DCs


Osah Knack, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses well, typically a more casual-formal manner. Her hair is red and very short. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Sold as a small child to a wizard, Osah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her first spouse was a Mercenary, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Dyer and was forced into it by her family.

Ideals: Artistic. Bonds: Attractive, Poor, Family, Mentor. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Osah Knack, Female Tiefling Commoner 10
Medium (6'0") Tiefling, Lawful Good (CR 10)
Armor Class 9
Hit Points 9 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)12 (+1) 12 (+1)17 (+3)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: 50 pp.


Social Check DCs


Dagger Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her beige fur is thinning but still full. Her hazel eyes peer out from beneath her deerstalker brown hat.

Personality: She exudes charisma. She is a tour de force of persuasion. She is lazy, self-centered, vain, and jealous.

History: She got into the Guard business at a young age. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Job, Religious. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Dagger Of Dragons, Female Tabaxi Aristocrat 10
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)14 (+2) 16 (+3)17 (+3)
Skills Perception +7, Religion +6
Senses Passive Perception 16
Languages Common, Aquan, Abyssal
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 1300 gp. A silver and pearl hairclip (60 gp). An abacus with copper, silver and gold markers (90 gp). 1 Minor magic item.


Social Check DCs


Shadow Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a tight pastel one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. He has no fur. His yellow unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Adventurer and found it very stressful. He became a Adventurer soon after.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Shadow Of Ale, Male Tabaxi Bard 3
Medium (5'3") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2200 sp.


Social Check DCs


Umpen Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in an above average manner. His hair is cut close to his head. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 8 years old his parents immigrated from the north. Umpen was born on a far northern desert where he grew up under the tutelage of his father, an expert Bowyer. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Bowyer

Voice: Mousy voice

Attributes [hide]

Umpen Gimlen, Male Gnome Adept 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 16 (+3)7 (-2)
Skills Athletics +2, Investigation +1
Senses Passive Perception 13
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. Aquamarine (300 gp). Eye agate (8 gp). 1 Minor magic item.


Social Check DCs

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