Skûn Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: This man has a large black mantle and cape that has been intricately interwoven into his violet robe, and sports empty pouches on his belt. He has a long brown beard with little hanging trinkets. This brown eyed easterner is not easily forgotten.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He is a Chromatic Dragon in disguise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: He is greedy.
Ideals: Disciplined, Professionalism. Bonds: Adventurer, Rich. Occupation: Spy
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 900 gp.
Quick In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy cinnamon fur. He wears a pastel small hat and pastel clothes. He has a hunchback. He sports a flattop fur cut. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.
History: Quick was born the youngest of three triplets. Quick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: He feels kind of lost in life; and he desires power and/or immortality
Flaws: Ugly, Addict, Depressed. Bonds: Job, Family, Adventurer. Occupation: Tanner
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 1 Minor magic item.
Aldous Staurheim, Male Human [Permalink]
Personal [hide]
Description: A 5'7" northern man, he wears a well pressed and immaculate suit (or dress). His moppish black hair is in a traditional bowl cut. His amber unseeing eyes seem to look past you.
Personality: He is very quiet and rarely speaks above a whisper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Layabout and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Flaws: Disease, Shy. Bonds: Slave, Rich, Job. Occupation: Layabout
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 63 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
Aura Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has no fur. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.
History: He was born blind and as such lacked many opportunities for work. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He got away from his former life and has fallen to alcoholism.
Motivation: Many dire rats want him driven away; and revenge
Ideals: Philantrophist. Flaws: Ugly, Addict, Disease. Bonds: Enemies. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
Possessions: 100 gp.
Galiena Clifford, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her long blonde hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother was a mechanic, and taught her how to fix just about anything. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Persistence. Flaws: Cynical. Bonds: Rich, Attractive, Family. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 75 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 1200 gp. Golden yellow topaz (400 gp). White pearl (120 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item.
Azaki Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male is renowned for his bright blue suits and hats. He is tall, broad shouldered and powerfully built. He keeps his brown hair in a flapper bob. He has several tiny topaz earrings on each ear.
Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and wants to open a new tavern
Bonds: Rich, Job, Adventurer, Religious. Occupation: Unemployed
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 7)
Armor Class 10
Hit Points 19 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 1200 gp. Sard (50 gp). Deep green spinel (70 gp). Tourmaline (70 gp). Deep blue spinel (700 gp).
Gildmak Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He likes to wear white tank tops with violet pants. He wears a wide-brimmed hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Criminal record, Rich. Occupation: Cartwright
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 7)
Armor Class 16
Hit Points 38 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 8 (-1) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +8 / 2d8+5, Grapple +5
Possessions: 20000 cp. Violet garnet (700 gp). Azurite (10 gp). White pearl (140 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item.
Habor Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a green tunic with pastel highlights, and long grey pants that bunch up around his shoes. His hair is blue and very short. He wears large thick round spectacles.
Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Logical, Fighting. Flaws: Ugly, Insane, Impulsive. Bonds: Military. Occupation: Mortician
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 17000 cp.
Hadwisa Hungate, Female Half-Elf [Permalink]
Personal [hide]
Description: She usually wears her violet robe and has her kukri always slung over her shoulder. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a rose on it. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She is very pretty but has cold, dead eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the north to a Fletcher, Hadwisa learned a great deal about her father's area of expertise. She was taken from her home at a very young age. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has a crush on the local Server; and to be a server again
Ideals: Optimist. Bonds: Attractive, Job, Slave, Has a crush. Occupation: Fletcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 7
Hit Points 112 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +6 / 4d8+1, Ranged +2 / 4d8-3, Grapple +1
Possessions: Jeweled gold crown (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Gold cup set with emeralds (6000 gp). Cloth of gold vestments (130 gp). Brass mug with jade inlays (100 gp). An abacus with copper, silver and gold markers (130 gp). Silver comb with moonstones (100 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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