Eridred Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who typically wears grey cloth garments or leather armor. Her white hair is long and unkept. She has a tattooed face.
Personality: She is very quiet and rarely speaks above a whisper. Flattery will make her almost putty in your hands.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Shy, Selfish. Bonds: Job. Occupation: Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 16 (+3) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Musical instrument.
Bella Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears light armors faded through time and improper care. Her black hair is drawn into a tight pony tail with a rose scrunchie. This hazel eyed westerner is not easily forgotten.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the west her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. She now spends her time doing works of charity.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Emotional, Impulsive. Bonds: Poor. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 57 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
Possessions: 100 gp. Jet (100 gp). Freshwater pearl (9 gp). 1 Minor magic item.
Trail Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white fur. She wears a well pressed and immaculate suit (or dress). She has a hunchback. Her white fur is knotted and matted. Her eyes are green and beady.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was an apprentice working in her mother's forge. She has been a successful dealer in antiques buying low and selling high.
Motivation: Sabotage a competitor.
Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Religious, Job. Occupation: Mayor
Voice: Posh accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 16000 cp.
Avice Rutland, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many yellow ritualistic tattoos. She is wearing the road beaten gear of a warrior. She wears a wide-brimmed hat to hide her balding. Her eyes are hazel and catlike.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Avice was born in the west. At a young age she loved to build and create. She was taken as a slave by a traveling circus and forced to perform Being a Servant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Fighting, Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Criminal record, Slave. Occupation: Servant
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp.
Sweet Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His lavender fur, when down, is lengthy. His copper eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. Sweet is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved out north to avoid the crime he committed. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Disease, Insomniac. Bonds: Rich, Family, Criminal record. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Jade (80 gp). 1 Minor magic item.
Siffress Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a robe, a symbol of strength around her neck, and a greatsword on her belt. Her hair is red and very short. Her blue eyes dart from person to person to random spaces in the air.
Personality: Siffress is depressed about a lot of things. She tends to be a nihilist. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Siffress was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Siffress fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and she feels kind of lost in life
Ideals: Fighting, Athletic. Flaws: Depressed, Forgetful. Bonds: Attractive. Occupation: Armorer
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 94 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 19 (+4) | 19 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Orc, Goblin, Dwarven
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1
Possessions: 3000 gp. Sard (60 gp). Rose (60 gp). Rose (60 gp). Rhodochrosite (5 gp). Banded agate (5 gp). Black pearl (200 gp).
Caeldrim Liadon, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He dresses like a well dressed Roofer does. His chestnut hair is braided into rings. He has gray eyes and a tan hat with a white feather.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. His necromantic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 9 years.
Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern
Ideals: Gifted. Bonds: Job, Attractive, Religious, Rich. Occupation: Roofer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 3000 sp.
Silaqui Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. Her blonde hair is cut short with large spiked bangs in the front. Her eyes are a pleasant brown.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a pair of adventurers, Silaqui grew up listening to her father's many stories. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Ugly, PTSD. Bonds: Poor, Adventurer. Occupation: Body Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points -7 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 3 (-4) | 12 (+1) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4
Possessions: 700 gp. Peridot (80 gp). 1 Minor magic item.
Raer Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear yellow pants and tee shirts. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has all his life been fascinated with music.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A strong sense of loyalty to Gnomish people; and he wants revenge against goblins
Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Nature, Enemies. Occupation: Architect
Voice: German accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Chrysoberyl (70 gp). Violet garnet (1600 gp). Blue quartz (13 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
