Nella Rutherford, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 6'4" and dresses like a well dressed Ploughman does. Her long chestnut hair reaches down to her waist. Her thin eyebrows rest above her beady hazel eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is able to fit into much smaller and tighter spaces than normal.
History: Born in a small village she learned the ways of the warrior from her mother. She helped her mother out around the business and became quite the natural. She has worked as a Ploughman like her mother before her.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Opinionated, Gifted, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Ploughman
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 8 (-1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Moss agate (14 gp).
Kasdeya Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, she is an attractive figure. She wears a green armored body suit, with a simple red line shooting up and back down. She wears a colorful flower in her blue hair. She has a dull look in her silver eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She invites people to come help in her community garden.
History: She got into the Masseuse business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Masseuse. She now owns her own business.
Motivation: To be a Mortician again; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Masseuse
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 10)
Armor Class 10
Hit Points 67 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: Red-brown spinel (100 gp). Star rose quartz (20 gp). Obsidian (16 gp). Silver pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seven Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars, and sports empty pouches on his belt. He sports a flattop fur cut. His green eyes are passionate and lively.
Personality: This man loves painting and to teach people painting more than just about anything. He is obsessed with finding treasure.
History: He was born in the south. Through the years after Seven was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Seven's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Retire the richest man in the south; and a need for knowledge about a nearby landmark
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Shipwright
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Quespa Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears suspenders and black workpants. Her shirt is white, and she wears a heavy black leather apron most of the time. She has styled her red crest well, parting it to the right. She wears large thick round spectacles.
Personality: She has a massive crush on the younger sibling of the Shipwright who has hired her part-time. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her first spouse was a Mayor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to get laid; and an old rival family wants her found
Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Family, Slave. Occupation: Shipwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. Brown-green garnet (50 gp). 4 Antitoxin.
Gunter Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of nunchakus, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his long white hair kept up in a rat tail. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Gunter was born with his mother's beautiful face. He was taken from his home at a very young age. He has been saving his money to try and buy his brother's freedom.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting. Bonds: Attractive, Job, Slave, Family. Occupation: Apothecary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: Tourmaline (60 gp).
Maynild Sherwood, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt. She is bald on top and has large blonde tufts of hair around her ears. Her fierce violet eyes like to dwell on things.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Maynild enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved from fad to fad and when she turned 15 she discovered writing. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.
Ideals: Philantrophist, Artistic. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Carpenter
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 60 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1500 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item.
Tana Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her hair in dreadlocks. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She always tries to repair and not replace. It was this mentality that drove her into the Bookbinder business.
History: Tana was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Persistence. Bonds: Attractive. Occupation: Bookbinder
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
Possessions: 100 gp. 1 Half-Plate. 1 Full Plate. 1 Half-Plate.
Eran Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 2'11" and is wearing a long, red cloak. Her blonde hair is long and unkept. She has gleaming, smiling blue eyes.
Personality: She dislikes all the random violence that takes place in the east. As long as the job gets done she does not care how it got done.
History: Eran was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Many brigands want her driven away; and wishes to resurrect an old love
Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Job, In love, Enemies. Occupation: Courier
Voice: Shortens vowels
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp.
Chay Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male wears a white coat over a pastel low-cut shirt, and a top hat upon his head. He is tall, broad shouldered and powerfully built. He keeps his long silver hair kept up in a rat tail. His violet eyes are slightly larger than normal.
Personality: He is calm most of the time but flees social interaction. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He is the product a well kept family trust fund and as such has never really known need. In his 15th year, his parents were killed by a illithids raid, leaving Chay alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To get a good night's sleep; and revenge
Ideals: Philantrophist. Flaws: Shy, Insomniac. Bonds: Rich, Enemies. Occupation: Doctor
Voice: Squeaky
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 sp. Moss agate (7 gp). Aquamarine (500 gp). Iolite (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!