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NPC Generator

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Advanced [show]


Thodris Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears suspenders and brown workpants. Her shirt is violet, and she wears a heavy brown leather apron most of the time. She has wavy black hair. Her eyes are likewise green.

Personality: Overbrimming with self-confidence, Thodris isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born in the east. Her father was very strict, and drilled into her lessons on being the perfect lady. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends.

Ideals: Impeccable. Bonds: Poor, Has a crush, Adventurer, Immigrant. Occupation: Junk Dealer

Voice: Prounounces S like Z

Attributes [hide]

Thodris Rubyeye, Female Dwarf Fighter 9
Medium (3'11") Dwarf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 57 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 13 (+1)6 (-2)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Celestial, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1000 gp. Fiery yellow corundum (1600 gp). Moss agate (4 gp). Hematite (4 gp). Eye agate (4 gp). Black opal (1600 gp). Freshwater pearl (4 gp). Violet garnet (1500 gp). Violet garnet (1500 gp).


Social Check DCs


Jarsali Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has no hair. She tend to wears goggles to shield her eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the east; and to prove her worth to the world

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Slave. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jarsali Koehlanna, Female Elf Monk 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. Jasper (50 gp). Fire opal (500 gp).


Social Check DCs


Mardred Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears grey cloth garments or leather armor. Her blonde hair is smooth and relatively long. She wears large thick round spectacles.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A few years later when the west was not economically sound they moved to her current location. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Immigrant, Rich. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Mardred Brazzik, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Heian Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. He is baby faced.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heian grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heian. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Justice. Bonds: Poor, Enemies, Nature, Criminal record. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Heian Mellerelel, Male Elf Expert 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)11 (+0) 16 (+3)8 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). Gold and topaz bottle stopper cork (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Edge Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and she perpetually has her crossbow ready. She wears a feathered hat to hide her balding. She has gleaming, smiling blue eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a logical person and will generally grow upset if things defy logic and science.

History: Edge lived on a farm with her father, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by her family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting, Professionalism, Logical. Bonds: Family. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Edge Of Snakes, Female Tabaxi Ranger 7
Medium (6'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 9 (-1)8 (-1)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 9
Languages Common, Gnoll, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Thodris Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She likes to wear brown tank tops with grey skirt. Her red hair is greying along the sides and has receded to reveal a widow's peak. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is harsh and unforgiving.

History: She was born at the edge of vast desert. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her sister recently and the two have been together since.

Motivation: Marry her sister to traveling adventurers; and to reunite with her absent mother

Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Family. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Thodris Torevir, Female Dwarf Rogue 7
Medium (4'1") Dwarf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 23 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)9 (-1) 13 (+1)8 (-1)
Skills Medicine +4, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: Star rose quartz (70 gp). Alexandrite (1600 gp). Deep blue spinel (1600 gp).


Social Check DCs


Malquis Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a slight overbite and is overall scrawny. She has styled her red hair well, parting it to the right. She has a tattooed face.

Personality: Eccentric and domineering, Malquis will drive conversation. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of northern immigrants she idolized her mother. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She has money and likes to spend it.

Ideals: Extrovert, Optimist. Bonds: Rich, Immigrant, Guardian. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Malquis Xistsrith, Female Elf Expert 2
Medium (4'7") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)9 (-1) 12 (+1)10 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 230 gp. Rhodochrosite (12 gp). Red garnet (70 gp). Amethyst (70 gp). 3 Thunderstones.


Social Check DCs


Yvonne Stanton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her long red hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She acts crazy and hedonistic. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in the south to a Bowyer, Yvonne learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Yvonne took refuge in the old dungeon and found the beat up sai and armor she uses now. She became a Bowyer soon after.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Hedonist. Bonds: Immigrant, Attractive, Job, Nature. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Yvonne Stanton, Female Human Druid 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp. Jade (90 gp).


Social Check DCs


Tûmhom Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white deerstalker hat and white clothes, and is pretty ugly. His white hair is smooth and relatively long. His fierce brown eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Tûmhom studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs; and to settle down with his crush

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Insomniac. Bonds: Religious, Has a crush. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Tûmhom Wedgwood, Male Half-Orc Warlock 9
Medium (5'8") Half-Orc, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills Medicine +6, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Gold dragon comb with red garnet eye (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs

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