Dynamic Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a fancy brown dress. She is muscular with a powerful set of arms. She keeps her long cinnamon fur kept up in a rat tail. She wears round tiny glasses practically rammed into her face.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Gifted from a young age, Dynamic studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Justice, Gifted. Bonds: Attractive, Poor, Religious, In love. Occupation: Tailor
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Halfling, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp.
Azgrom Beverly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He is physically well-built. He has shaved his head bald. He is very pretty but has cold, dead eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a great chef.
History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Eye agate (10 gp). Golden pearl (90 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Tana Offund, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She typically wears tan cloth garments or leather armor. Her head has been shaved. She wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised in a desert tribe. Over the years she perfected her riding and shooting skills. She has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. She hasn't told them the truth, but wants to settle down with them.
Motivation: To get a good night's sleep; and she would like to get married and retire
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Nature, Has a crush. Occupation: Knight
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Red spinel (130 gp).
Mardred Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman wears many layers of old clothing at all times. Her clothes are grease stained in places. Her golden hair is drawn into a tight pony tail with a skull scrunchie. Her blue eyes peer out from beneath her broad grey hat.
Personality: Abrasive and pushy, she has a hard time making friends. She would rather hide behind her crafts than deal with other people.
History: She was born in the north. A few years later when the west was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is unsatisfied with her job; and revenge
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Immigrant. Occupation: Mercenary
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 40 gp.
Caramip Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is generally well dressed albeit a few years behind the times. She keeps her white hair in a pixie cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has all her life been fascinated with painting.
History: Caramip was born in the south. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently she has begun working with bootleggers and crooks.
Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture
Ideals: Artistic, Persistence. Bonds: Attractive, Poor, Criminal record. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 13)
Armor Class 14
Hit Points 54 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Undercommon, Draconic
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. Jeweled electrum ring (4000 gp). 1 Medium magic item.
Mâku Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a tight fitting black shirt and pants. He sports a flattop hair cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a hateful person. He taunts others and blames them for his problems. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Mâku and his spouse have recently divorced.
Motivation: He has money and likes to spend it.
Flaws: Addict, Antagonistic. Bonds: Adventurer, Military, Rich. Occupation: Shoemaker
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Deep green spinel (110 gp). Banded agate (4 gp). Sardonyx (60 gp).
Eva Brandon, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her auburn hair is lengthy and is close to two feet long. She wears large thick round spectacles.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has all her life been fascinated with poetry.
History: She is the product a well kept family trust fund and as such has never really known need. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her spouse's relatives view her with great suspicion; and she is greedy
Ideals: Artistic. Bonds: Attractive, Rich, Mentor, Family. Occupation: Layabout
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp.
Riswynn Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear grey clothing when she does not wear armor. She has shaved her head bald. Her brown eyes lackadaisically let the world flow into them.
Personality: A skeptical and narcissistic woman, Riswynn's first love is herself. Her second love is also herself. She has all her life been fascinated with poetry.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her poetry dream.
Motivation: She's in love; and she wants to get laid
Ideals: Impeccable, Artistic, Gifted. Bonds: Poor, Has a crush. Occupation: Blacksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Randal Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fancy yellow suit. He wears his brown hair up in a very large beehive style do. He has amber eyes and a yellow hat with a black feather.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of eastern immigrants he idolized his father. His family was turned out during the war. He and his family wandered east to less war torn lands. He left for the east, certain he would find work there.
Motivation: He feels threatened by others; and wants to work out more often
Ideals: Athletic, Passionate. Flaws: Fearful, PTSD. Bonds: Attractive, Immigrant. Occupation: Mason
Voice: Low range voice
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Heavy steel shield.
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