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NPC Generator

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Advanced [show]


Morthos Art, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. He wears his brown hair down. His eyes are gold and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Morthos lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Fighting. Bonds: Attractive, Job, Enemies, Family. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Morthos Art, Male Tiefling Cleric 5
Medium (5'7") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 5 (-3)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Nicor Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a green vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. He wears his red hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Nicor is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the west, but his parents moved at a very young age to the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Extrovert. Flaws: Ugly, Fearful, PTSD. Bonds: Immigrant. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Nicor Felicity, Male Tiefling Barbarian 7
Medium (5'5") Tiefling, Neutral Good (CR 7)
Armor Class 9
Hit Points 32 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)16 (+3) 16 (+3)18 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Abyssal, Druidic, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 900 gp. Blue star sapphire (700 gp). Chrysoberyl (90 gp). Sardonyx (20 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his white hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gilbert was raised in a hard working conservative environment. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He now owns his own business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy, Greedy. Bonds: Poor, Job. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Gilbert Hill, Male Half-Elf Druid 2
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Bimpnottin Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She carries with her a set of greatswords, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her long white hair is drawn into a two foot long braid. She wears an eyepatch.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is wracked by social anxiety.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Terse, Antagonistic. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Bimpnottin Leffery, Female Gnome Bard 4
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)14 (+2) 12 (+1)7 (-2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp.


Social Check DCs


Tim Budd, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of scythes on his belt, each one with a emerald on the hilt. His golden hair is greasy and uncared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Bounty Hunter, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Map Maker job and began his own company from there.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Tim Budd, Male Human Druid 11
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 19 (+4)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166544321000

Possessions: 1600 gp. Carved bone or ivory statuette (70 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1400 gp). Sapphire pendant on gold chain (1000 gp). Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Kerkad Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with broad hat. He keeps his bronze crest in a flapper bob. His eyes are red and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal writing training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and further expansion of business

Ideals: Athletic, Entrepeneur, Artistic. Flaws: Disease. Bonds: Job. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Kerkad Imbixtellrhyst, Male Dragonborn Wizard 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Diggory Huckabee, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man is wearing the road beaten gear of a warrior. His red hair is drawn into a tight pony tail with a card scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Bellfounder business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Bellfounder soon after.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Entrepeneur. Flaws: Insomniac, Forgetful. Bonds: Job. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Diggory Huckabee, Male Human Wizard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 40 pp.


Social Check DCs


Ridaro Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is dressed in an above average manner. Her silver hair is cut short with large spiked bangs in the front. Her eyes are a pleasant gray.

Personality: She likes to make people angry or surprised. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Ridaro Othronus, Female Half-Elf Paladin 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 16 (+3)9 (-1)
Skills History +2, Medicine +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp. Violet garnet (800 gp). Golden pearl (50 gp). Chrysoberyl (50 gp). Blue quartz (10 gp).


Social Check DCs


Dagger Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a pastel coat over a black low-cut shirt, and a feathered hat upon his head. He sports a flattop fur cut. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Dagger Running, Male Tabaxi Fighter 7
Medium (6'0") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Performance +6, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 100 pp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs

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