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NPC Generator

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Advanced [show]


Ronk Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear black pants and tee shirts. He is tall, broad shouldered and powerfully built. His blonde hair is matted, messy, and big. His blue eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Religious, Adventurer. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Ronk Abram, Male Half-Orc Fighter 2
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)10 (+0) 15 (+2)10 (+0)
Skills Religion +2, Stealth +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 400 sp. 1 Chain shirt.


Social Check DCs


Mindartis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a top hat to hide his balding. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he is greedy

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Mindartis Xistsrith, Male Elf Ranger 7
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp. Red garnet (100 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Fragrant Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy beige fur. He dresses like a well dressed Mercenary does. He has a hunchback. He has wavy beige fur. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is skeptical of what others tell him and is slow to trust.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Fragrant Wing, Male Tabaxi Wizard 16
Medium (5'8") Tabaxi, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 106 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)14 (+2) 9 (-1)15 (+2)
Skills History +7, Nature +7
Senses Passive Perception 9
Languages Common, Auran, Aquan
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: Lapis lazuli (15 gp). Deep green spinel (100 gp). Onyx (50 gp). Peridot (50 gp). Deep blue spinel (1400 gp). Golden yellow topaz (1400 gp). Star ruby (400 gp). Deep blue spinel (1400 gp). Golden yellow topaz (1400 gp). Fiery yellow corundum (400 gp). Rhodochrosite (15 gp). Hematite (15 gp). Lapis lazuli (15 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Eye agate (15 gp). Rhodochrosite (15 gp). Freshwater pearl (15 gp). Malachite (15 gp). Golden yellow topaz (1400 gp). Red garnet (100 gp). Banded agate (15 gp). Smoky quartz (50 gp).


Social Check DCs


Mara Goltorah, Female Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears dark leathers with embroidery. Her red hair is long and unkept. Her green unseeing eyes seem to look past you.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She would like to get married and retire; and wants a kiss

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Mara Goltorah, Female Elf Cleric 5
Medium (5'2") Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Aquamarine (200 gp). Alexandrite (200 gp). Aquamarine (200 gp). Iolite (80 gp).


Social Check DCs


Oblar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a white cloak and cross-gartered black stockings and is in decent physical shape. He keeps his long golden hair kept up in a rat tail. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a criminal king-pin and mafia family He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's since become an addict/alcoholic.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Addict, Impulsive. Bonds: Criminal record, Nature. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oblar Tealeaf, Male Halfling Ranger 15
Small (3'3") Halfling, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 82 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills History +7, Investigation +7
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 800 pp. Moonstone (80 gp). Chalcedony (80 gp). Emerald (1300 gp). Rhodochrosite (5 gp). 1 Medium magic item.


Social Check DCs


Tricking Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has lavender fur. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Tricking Mist, Male Tabaxi Adept 16
Medium (6'0") Tabaxi, Lawful Evil (CR 16)
Armor Class 11
Hit Points 66 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 14 (+2)17 (+3)
Skills Nature +4, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533332

Possessions: 6000 gp. Brass mug with jade inlays (300 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (150 gp). Fire opal pendant on a fine gold chain (600 gp). A delicate silver chain set with a tourmaline (20 gp). Solid gold idol (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Berrian Floshem, Male Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Junk Dealer. He has a moderate pudge and is not very fit. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes peer out from beneath his deerstalker blue hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small forest village. He was an apprentice working in his father's forge. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Philantrophist. Bonds: Job, Nature, Criminal record. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Berrian Floshem, Male Elf Warrior 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)17 (+3) 18 (+4)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 14
Languages Common, Elven, Celestial, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


William Sydney, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. His hair, while still mostly blonde, has prominent grey streaks. His eyes are hazel and catlike.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has achieved small success as a Fletcher.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent mother

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Family. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

William Sydney, Male Human Expert 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp.


Social Check DCs


Dariff Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a fancy grey dress. Her chestnut hair is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Dariff was born with her mother's beautiful face. Her first spouse was a Merchant, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many goblins want her driven away

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer, Enemies. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Dariff Morigak, Female Dwarf Barbarian 1
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)10 (+0) 10 (+0)5 (-3)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).


Social Check DCs

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