Kiirith Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears skinny pants and wears a green and red robe with the hood down. He has styled his rusty crest well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He exudes charisma. He is a tour de force of persuasion. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Kiirith was born the youngest of three triplets. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To find somewhere to settle down; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Mundane. Bonds: Poor, Attractive, Family, Criminal record. Occupation: Painter
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 75 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
Possessions: 8000 sp. 1 Minor magic item.
Baelitae Cithreth, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her left hand. With wild chestnut hair. She has a dull look in her blue eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She also is a firm believer in the womanly ideal.
History: Born in the west to a Fletcher, Baelitae learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She struck the Fletcher job and began her own company from there.
Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult.
Ideals: Fighting. Flaws: Shy, Impulsive, Depressed. Bonds: In love, Job. Occupation: Fletcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 7)
Armor Class 9
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Bree Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 3'0". She wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case, and her gloved hand is found clutching a bow. Her auburn hair is cut short with large spiked bangs in the front. Her fierce brown eyes like to dwell on things.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Bard school at a young age so that she could practice her divine talents. She's also a talented Ruler, but doesn't like to broadcast it.
Motivation: She wants revenge against goblins; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Interpreter
Voice: Farmer accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 1000 cp.
Sarah Carlisle, Female Human [Permalink]
Personal [hide]
Description: She stands about 6'1" and wears brown trousers with white and pastel striped suspenders. She wears various colorful collared shirts. Her left hand appears badly burned and disfigured. Her auburn hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the recently deceased. She is obsessed with her god.
History: She was born in a small forest village. Over the years she perfected her riding and shooting skills. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Gifted, Logical. Bonds: Religious, Nature. Occupation: Crown-heir
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp.
Merla Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear white clothing when she does not wear armor, and carries shortspears. She has moderate length brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Merla was born with her father's beautiful face. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's in love.
Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Has a crush, Adventurer, Attractive. Occupation: Animal Trainer
Voice: Jittery and nervous
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 33 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Ignan, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 600 gp. Rich purple corundum (1200 gp). 1 Minor magic item. 1 Minor magic item.
Ralf Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He has a penchant for wearing a ring with an oversized jet on his left hand. His chestnut hair is cut jaggedly and amateurishly. His gray eyes dart from person to person.
Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.
History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Mercenary and found it very stressful. He has drifted from career to career and currently works as a Mercenary.
Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg
Flaws: Hedonist. Bonds: Rich, Job, Military. Occupation: Mercenary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 500 gp. Coral (120 gp). Fire opal (1600 gp). Tiger eye turquoise (9 gp).
Isabella Abram, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair, while still mostly silver, has prominent grey streaks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She pushes her goals aggressively. She is also a coward if confronted.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Isabella took refuge in the large cave and found the beat up halberd and armor she uses now. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She seems to be bored by most things; and she feels threatened by others
Ideals: Athletic, Artistic. Flaws: Mundane, Fearful. Bonds: Attractive, Nature. Occupation: Baker
Voice: Low range voice
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 cp. Amethyst (120 gp).
Lilli Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman dresses like a well dressed Sailor does. Her red hair is drawn into a tight pony tail with a rose scrunchie. She has a dull look in her brown eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born a particularly ugly child, much to the horror of her parents. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new sailor responsibilities is difficult
Ideals: Fighting. Flaws: Shy, Ugly. Bonds: Job, Mentor. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
River Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears rags and sports a simple walking cane. Her fur is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Prone to second guessing herself, she comes off as nervous. She can't help but pocket interesting objects she comes across
History: The child of eastern immigrants she idolized her mother. A gifted student she started as a Stylist, but she got bored and became a Brewer. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and a rival would like her out of the picture
Ideals: Athletic. Flaws: Shy. Bonds: Poor, Criminal record, Immigrant, Job. Occupation: Brewer
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
