Myria Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears many layers of old clothing at all times. Her hair is greying and her face has many wrinkles. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Myria wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She also has developed a complete distrust of the Hunter profession.
History: She was born several months after her mother was called into army service. She worked as a nervous Barkeep and found it very stressful. She now owns her own business.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 41 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Buckler. 1 Breastplate.
Shivering Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is muscular with a powerful set of arms. He sports a flattop fur cut. His copper eyes have a joyful gleam in them most of the time.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Shivering was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shivering decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Logical. Flaws: Terse. Bonds: Criminal record, Rich. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1600 gp. 1 Minor magic item.
Mishann Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She wears suspenders and black workpants. Her shirt is green, and she wears a heavy black leather apron most of the time. She wears her black crest down. Her gold eyes peer out from beneath her small black hat.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in the west. Mishann was born on a far western plains where she grew up under the tutelage of her mother, an expert Sculptor. She left for the west, certain she would find work there.
Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Sculptor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 160 gp.
Gildmak Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'3" and wears white trousers with tan and grey striped suspenders. He wears various colorful collared shirts. His hair is red and curly. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his father.
History: He got into the Knight business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Knight job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Addict. Bonds: Job, Religious, Rich. Occupation: Knight
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Barbena Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is thinning but still full. Her eyes, though not visible through her cowl, are brown.
Personality: A skeptical and narcissistic woman, Barbena's first love is herself. Her second love is also herself. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born in the south. Barbena was born on a far southern mountains where she grew up under the tutelage of her father, an expert Bookbinder. She moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Bookbinder and was forced into it by her family; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Immigrant, Family. Occupation: Bookbinder
Voice: Spits and sputters
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1500 sp.
Tiaathque Horineth, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears a well pressed and immaculate suit (or dress), marred by beers. She is bald on top and has large auburn tufts of hair around her ears. Her eyes are likewise green.
Personality: A skeptical and narcissistic woman, Tiaathque's first love is herself. Her second love is also herself. She invites people to come help in her community garden.
History: From birth she was tutored by a cruel and relentless mentor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tiaathque grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tiaathque. Being a Junk Dealer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Mentor, Criminal record. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp.
Herleva Malcolms, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a violet vest and prefers tan and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. With wild brown hair. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is happy with her job as a Body Guard. She turns her eye from what people do, preferring to live and let live. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Flaws: Ugly. Bonds: Poor, Job, Adventurer, Family. Occupation: Body Guard
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 8)
Armor Class 14
Hit Points 47 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +5
Possessions: 80 pp. Coral (150 gp).
Aerdeth Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy yellow suit. He carries with him a set of hand crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. With a patchy blonde beard and wild blonde hair. His eyes are likewise green.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Around other people he will do his best to conceal his emotions and appear jolly.
History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Shy. Bonds: Attractive, Rich. Occupation: Doctor
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 |
Possessions: 2000 sp.
Alex Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a feathered hat to cover his moderate length golden hair. He has gleaming, smiling green eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Energy wise he seems alert and responsive.
History: He was born several months after his father was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Junk Dealer like his father before him.
Motivation: Expand his business; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Professionalism. Flaws: PTSD. Bonds: Poor, Job, Military. Occupation: Junk Dealer
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 65 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 1400 gp. Blue quartz (5 gp). Sardonyx (40 gp). Tourmaline (80 gp). Smoky quartz (40 gp). Zircon (40 gp). Jacinth (2000 gp). Iolite (40 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

