Saphara Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. She has styled her scarlet crest well, parting it to the left. Her thin eyebrows rest above her beady gold eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Saphara was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk; and she has a rivalry with the church that dominates her actions
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Religious. Occupation: Engraver
Voice: Jamaican accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 120000 cp.
Ronwe Rage, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'1". She dresses well, typically a more casual-formal manner, and her gloved hand is found clutching a greataxe. She wears her red hair down. Her fierce red eyes like to dwell on things.
Personality: She is happy with her job as a Knight. She turns her eye from what people do, preferring to live and let live. She does not trust anyone and sleeps with one eye open.
History: She got into the Knight business at a young age. Her parents enrolled her in a Barbarian school at a young age so that she could practice her arcane talents. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is a bit of a kleptomaniac; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Criminal record. Occupation: Knight
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 67 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 5 (-3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d4+4, Ranged +4 / 4d4+0, Grapple +4
Possessions: 600 pp. Brown-green garnet (120 gp). Rock crystal (20 gp). Zircon (20 gp). White pearl (120 gp). Aquamarine (600 gp). Hematite (12 gp). Red spinel (120 gp). Smoky quartz (20 gp). Silver pearl (120 gp). Moss agate (12 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Verin Principle, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a green shirt with thin tan vertical stripes and green pants. Her purple hair is matted, messy, and big. Her face is covered beneath a completely black helmet.
Personality: She is a Sage first and foremost. She believes firmly that knowledge should be universal. She is skeptical of what others tell her and is slow to trust.
History: She comes from a rich western family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Sage for hire.
Motivation: Expand her business; and wants to open a new tavern
Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Sage
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 900 sp.
Charles Ainsley, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: While he acts the brute, he is far gentler than he would appear. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in a small village he learned the ways of the warrior from his mother. When Charles reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and to prove his worth to the world
Ideals: Fighting. Flaws: Impulsive. Bonds: Poor, Military, Adventurer. Occupation: Unemployed
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Celestial, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1800 sp.
Lidda Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a faded coat and loose pants complete with feathered hat. Her hair is brown and very short. Her ears are large.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Lidda studied abroad. Her father was a mechanic, and taught her how to fix just about anything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Artistic, Gifted, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Soapmaker
Voice: Uses sign language
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Draconic
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 5000 sp.
Baelitae Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This woman prefers to wear flannel. She is muscular with a powerful set of arms. Her blonde hair is cut jaggedly and amateurishly. Her fierce violet eyes like to dwell on things.
Personality: She is calm most of the time but flees social interaction. She is harsh and unforgiving.
History: Baelitae was born in the west. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She doesn't get along with people that don't share her tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Persistence, Fighting, Impeccable. Flaws: Shy, Antagonistic. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 13)
Armor Class 9
Hit Points 56 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Druidic
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1000 gp. Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears brown painted combat armor at almost all times. Her fur is brown and curly. Her blue unseeing eyes seem to look past you.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently she has begun working with bootleggers and crooks.
Motivation: She doesn't get along with people that don't share her tastes; and many drow want her driven away
Ideals: Impeccable, Professionalism. Flaws: Disease. Bonds: Attractive. Occupation: Bellfounder
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 22 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 11000 sp. Gold and topaz bottle stopper cork (1400 gp). Silver comb with moonstones (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robbie Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her trident with her veritable burlap sack of a shirt. Her silver hair is kept up in a ponytail inside a top hat. Her eyes are hazel and beady.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Beggar, who enjoyed hunting, Robbie was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She's repulsed by the PC; and revenge
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Secretive. Bonds: Nature. Occupation: Shepherd
Voice: Low and grunting
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 11)
Armor Class 14
Hit Points 52 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 280 pp. A delicate brass dragon egg (70 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).
Thamuz Power, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear green tank tops with black pants. He keeps his red hair in a pixie cut. His red eyes lackadaisically let the world flow into them.
Personality: Thamuz is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Thamuz grew up listening to his mother's many stories. Thamuz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.
Motivation: Half-Orc compassion; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Joker. Flaws: Addict, Racist. Bonds: Adventurer. Occupation: Detective
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!