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NPC Generator

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Advanced [show]


Oriff Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is dressed in a clean brown cloak covering her clean studded leather. She is an epitome of beauty. She keeps her red hair in a flapper bob. She has several tiny aquamarine earrings on each ear.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Oriff was born with her father's beautiful face. Her father had invested heavily in several trade routes and wanted her to inherit them. Due to her spouse's obsession with being a Bellfounder they were divorced and she won custody of their son. She worked as a Assassin, and she later adopted a second son.

Motivation: To unite with her brother; and regain custody of her son

Ideals: Justice, Artistic. Bonds: Attractive, Rich, Family. Occupation: Assassin

Voice: French accent

Attributes [hide]

Oriff Brazzik, Female Dwarf Adept 3
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)15 (+2) 6 (-2)15 (+2)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10000 cp.


Social Check DCs


Ownka Fulton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a hunchback. Her blonde hair is drawn into a tight pony tail with a dagger scrunchie. She wears an eyepatch.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Ownka hails from a village terrorized by dire rats. She struck it rich when she found rare goods in large quantities. She ran away from her former home and has been making her living as a Server for the past few years.

Motivation: To be a Fletcher again; and she is unsatisfied with her job

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Server

Voice: American accent

Attributes [hide]

Ownka Fulton, Female Half-Orc Wizard 5
Medium (4'8") Half-Orc, Neutral Good (CR 5)
Armor Class 9
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 8 (-1)13 (+1) 13 (+1)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +8 / 2d4+5, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 600 gp. Citrine (30 gp).


Social Check DCs


Dynamic Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a brown costume with the symbols of her god on her torso, and sports empty pouches on her belt. Her black fur, when down, is lengthy. She has several tiny emerald earrings on each ear.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Animals are drawn to her, and she is able to talk to them.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school before completing her studies. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it

Ideals: Gifted, Logical. Bonds: Rich, Attractive, Military. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Dynamic Thunder, Female Tabaxi Cleric 10
Medium (5'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 800 gp. Violet garnet (1300 gp). Black star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Ningel, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is matted, messy, and big. His hazel eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Rimple enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Rimple grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Shy, Hedonist. Bonds: Adventurer. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Rimple Ningel, Male Gnome Barbarian 12
Small (3'4") Gnome, True Neutral (CR 12)
Armor Class 12
Hit Points 112 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 18 (+4)15 (+2)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +4

Possessions: 300 pp. Star ruby (1300 gp). Deep green spinel (50 gp). Freshwater pearl (7 gp). Obsidian (7 gp). Smoky quartz (50 gp).


Social Check DCs


Serpent In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears pastel painted combat armor at almost all times. Her beige fur is singed and shortened. Her face is scarred and worn.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She invites people to come help in her community garden.

History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.

Motivation: To find somewhere to settle down; and wants to work out more often

Ideals: Athletic, Disciplined, Philantrophist. Flaws: Ugly. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Serpent In the Morning, Female Tabaxi Rogue 12
Medium (5'9") Tabaxi, Lawful Evil (CR 12)
Armor Class 11
Hit Points 81 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)17 (+3) 16 (+3)16 (+3)
Skills Religion +7, Stealth +5
Senses Passive Perception 13
Languages Common, Infernal, Abyssal, Halfling
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Fire opal pendant on a fine gold chain (500 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Numba Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears bulky blue painted plate armor. Her tied-back hair is auburn. She has gleaming, smiling gray eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Numba hails from a village terrorized by dire rats. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has worked as a Sellsword like her mother before her.

Motivation: Meet up once more with her childhood friend; and a deep hatred of dire rats

Flaws: PTSD. Bonds: Family, Job, Enemies, Adventurer. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Numba Ironhide, Female Gnome Ranger 13
Small (3'3") Gnome, Neutral Good (CR 13)
Armor Class 12
Hit Points 108 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: Aquamarine (1000 gp). Banded agate (10 gp). Red garnet (90 gp). Fiery yellow corundum (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raiann Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze and is in decent physical shape. She wears her bronze crest up. Her gold eyes are passionate and lively.

Personality: She loves telling others what to do and how they should feel about things. She feeds upon the attention of others.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure.

Ideals: Opinionated, Gifted. Flaws: PTSD. Bonds: Rich, Attractive. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Raiann Dhyrktelonis, Female Dragonborn Barbarian 16
Medium (6'5") Dragonborn, Chaotic Good (CR 16)
Armor Class 10
Hit Points 155 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 19 (+4)12 (+1) 15 (+2)18 (+4)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +10 / 4d10+5, Ranged +5 / 4d10+0, Grapple +5

Possessions: 11000 gp. Blue quartz (7 gp). Rich purple corundum (1300 gp). Banded agate (7 gp). Banded agate (7 gp). Sardonyx (20 gp). Brown-green garnet (160 gp). Carnelian (20 gp).


Social Check DCs


Theobald O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. He has a hunchback. His hair is cut close to his head. His violet eyes are slightly larger than normal.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south his family was never financially stable. His first spouse was a Masseuse, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent mother

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Poor, Family. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Theobald O'Leary, Male Half-Elf Rogue 3
Medium (5'8") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)8 (-1) 7 (-2)12 (+1)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Richard Copeland, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He is physically well-built. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: Someone believes him a fraud; and he wants revenge against gnolls

Ideals: Joker, Entrepeneur. Bonds: Job, Nature, Enemies. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Richard Copeland, Male Human Commoner 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 16 (+3)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1 Banded mail.


Social Check DCs

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