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NPC Generator

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Advanced [show]


Rael Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a robe, a symbol of the four houses of cards around his neck, and a nunchaku on his belt. He keeps his long silver hair kept up in a rat tail. His violet eyes are passionate and lively.

Personality: Rael is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.

History: He was born in the west. Rael was born on a far western island where he grew up under the tutelage of his father, an expert Masseuse. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Extrovert. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Rael Sylvaranth, Male Elf Ranger 3
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 1 Half-Plate. 1 Breastplate. 1 Masterwork Light steel shield.


Social Check DCs


Fivin Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This southern man wears a blue collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. His feathered hat is riddled with cuts and holes. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. Fivin was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Animal Trainer. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Fivin Qualanthri, Male Elf Rogue 4
Medium (4'8") Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)12 (+1) 11 (+0)11 (+0)
Skills Athletics +4, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Harvest In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. She has wavy black fur. Her eyes are amber and beady.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. The war was a terrible time for her, and Harvest does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Harvest was born in the south. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.

Motivation: She feels kind of lost in life.

Ideals: Artistic, Persistence. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Harvest In the Wind, Female Tabaxi Monk 4
Medium (5'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 28000 sp.


Social Check DCs


Five Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries with her a set of clubs, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She keeps her yellow fur in a pixie cut. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in a small village she learned the ways of the warrior from her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Courier. She ran away from her former home and has been making her living as a Courier for the past few years.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Logical. Flaws: Addict. Bonds: Job. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Five Of Clay, Female Tabaxi Commoner 2
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)6 (-2) 13 (+1)11 (+0)
Skills History +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 350 gp.


Social Check DCs


Vapula Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her long white hair is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also has developed a complete distrust of the Unemployed profession.

History: She was born in a small mountains village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She ran away from her former home and has been making her living as a Roofer for the past few years.

Motivation: Balancing her hectic life and new Roofer responsibilities is difficult; and to be a unemployed again

Ideals: Disciplined. Bonds: Immigrant, Attractive, Job, Nature. Occupation: Roofer

Voice: Farmer accent

Attributes [hide]

Vapula Instinct, Female Tiefling Monk 4
Medium (5'4") Tiefling, Lawful Good (CR 4)
Armor Class 7
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)18 (+4) 7 (-2)16 (+3)
Skills Investigation +6
Senses Passive Perception 8
Languages Common, Infernal, Terran, Sylvan, Druidic
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 200 gp. Rhodochrosite (7 gp). 1 Average lock. 1 Simple lock.


Social Check DCs


Sybil Davenport, Female Human [Permalink]

Personal [hide]

Description: 4'11" and muscular, this western woman wears a grey vest and prefers blue and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has wavy blonde hair. She has several tiny topaz earrings on each ear.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and balancing her hectic life and new guard responsibilities is difficult

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Sybil Davenport, Female Human Rogue 1
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: Blue quartz (8 gp).


Social Check DCs


Caeldrim Horineth, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. His white hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Caeldrim grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Insane. Bonds: Enemies, Adventurer, Criminal record, Slave. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Caeldrim Horineth, Male Elf Wizard 2
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 7 (-2)9 (-1) 15 (+2)11 (+0)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Fire opal pendant on a fine gold chain (500 gp). Brass mug with jade inlays (200 gp). 1 Silk rope.


Social Check DCs


Silgre Myerscough, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her golden hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are brown.

Personality: She loves telling others what to do and how they should feel about things. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a slaver, Silgre was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A freak accident while working with her Mercenary mother left her crippled. During her travels, Silgre and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Silgre discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Silgre fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Adventurer, Mentor. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Silgre Myerscough, Female Half-Orc Ranger 1
Medium (4'10") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 11 (+0)8 (-1)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 110 gp.


Social Check DCs


Farideh Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern woman wears bulky black painted plate armor. Her white crest is still thick. Her otherwise smooth face is marked with small tiny scars.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born blind and as such lacked many opportunities for work. She was an athlete and attended two major summer competitions. She never won. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Sensitive, Forgetful, Disease. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Farideh Raghthroknaar, Female Dragonborn Warlock 7
Medium (6'2") Dragonborn, Neutral Evil (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)16 (+3) 13 (+1)14 (+2)
Skills Nature +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Draconic, Giant, Gnome
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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