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NPC Generator

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Advanced [show]


Adelard Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His golden hair is lengthy and is close to two feet long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is an amazing painter.

History: Adelard was born in the south. At a young age he loved to build and create. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted, Persistence. Flaws: Ugly, Insane. Bonds: Immigrant, Rich. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

Adelard Xiloscient, Male Half-Elf Adept 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His black hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of orcs once and for all.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Addict, Disease. Bonds: Enemies, Poor. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Henry Hadlee, Male Human Barbarian 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Athletics +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp. Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Solid gold idol (500 gp).


Social Check DCs


Arjhan Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light green in addition to tight pants. He has bronze crest. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Arjhan is depressed about a lot of things. He tends to be a nihilist. The war was a terrible time for him, and Arjhan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Roofer.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Flaws: Depressed. Bonds: Military, Rich, Job, Adventurer. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Arjhan Imbixtellrhyst, Male Dragonborn Aristocrat 5
Medium (6'4") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp. Alexandrite (300 gp). Citrine (50 gp).


Social Check DCs


Sarah Merton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her auburn hair, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Sarah lived on a farm with her mother, near the main road leading to a nearby town. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Sabotage a competitor; and balancing her hectic life and new bather responsibilities is difficult

Ideals: Gifted. Flaws: Sensitive. Bonds: Slave, Family, Job. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Sarah Merton, Female Human Druid 1
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 16 (+3)17 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1 Chain shirt.


Social Check DCs


Georgina Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She is bristling with hidden weapons, mostly longswords and longbows. With bright brown hair. Her blue eyes dart from person to person.

Personality: She has a massive crush on the younger sibling of the Bowyer who has hired her part-time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Georgina never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Wishes to resurrect an old love; and she would like to get married and retire

Bonds: Criminal record, Has a crush, In love, Mentor, Rich. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Georgina Honeypot, Female Halfling Warrior 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 15 (+2)7 (-2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Verna Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fitting clothing which further accentuates her frame. She has a long golden ponytail with little hanging trinkets. She has gleaming, smiling green eyes.

Personality: Verna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ploughman arts, while her father instructed her in etiquette, music and courtly manner. A freak accident while working with her Sellsword mother left her crippled. She now mingles about in high society.

Motivation: A rival would like her out of the picture; and she has money and likes to spend it

Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Attractive, Rich, Criminal record. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Verna Goodbarrel, Female Halfling Aristocrat 6
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)16 (+3) 11 (+0)7 (-2)
Skills History +6, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Ignan, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by brigands. Beiro was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a herbalist and was forced into it by his family

Flaws: Antagonistic, Insane. Bonds: Family, Military, Enemies. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Beiro Goltorah, Male Elf Aristocrat 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. 1 Silver holy symbol.


Social Check DCs


Orsik Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. His brown hair is lengthy. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Logical. Flaws: Disease. Bonds: Rich, Nature. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Orsik Glanhig, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 15 (+2)6 (-2)
Skills Animal Handling +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 50 pp. 2 Holy water.


Social Check DCs


Hamil Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. He wears his hair in dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Roofer, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Artistic. Flaws: Impulsive, Secretive. Bonds: Job, Adventurer. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Hamil Greenleaf, Male Halfling Paladin 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Dwarven, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp.


Social Check DCs

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