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Three Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his crossbow ready. He has wavy cinnamon fur. His eyes are hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has all his life been fascinated with painting.

History: He was born several months after his mother was called into army service. Through the years after Three was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Three's mother didn't care for him much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated, Artistic. Flaws: Antagonistic. Bonds: Military. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Three Moon, Male Tabaxi Sorcerer 7
Medium (5'7") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 2 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 4 (-3)9 (-1) 13 (+1)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Black pearl (600 gp). Aquamarine (600 gp). Aquamarine (600 gp).


Social Check DCs


Birel Klein, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears skinny pants and wears a yellow and green robe with the hood down. Her right hand appears badly burned and disfigured. She has wavy white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Birel grew up listening to her mother's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Birel Klein, Female Half-Elf Ranger 4
Medium (5'2") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)18 (+4) 11 (+0)13 (+1)
Skills History +6, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Giant, Goblin, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 21000 sp. Blue quartz (16 gp). Carnelian (70 gp). White opal (500 gp).


Social Check DCs


Rosalind Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who dresses well, wearing yellow shirts, loose pants, and blazers most of the time, she is not a threatening figure. Her white hair is knotted and matted. Her violet eyes have a joyful gleam in them most of the time.

Personality: She never swears and excessively uses polite adverbs when speaking. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the north, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and she has comitted a past crime that haunts her to this day

Ideals: Optimist, Joker. Bonds: Attractive, Poor, Immigrant. Occupation: Stableman

Voice: German accent

Attributes [hide]

Rosalind Horineth, Female Half-Elf Ranger 5
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)16 (+3) 12 (+1)16 (+3)
Skills Medicine +4, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Draconic, Aquan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Chem Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting black shirt and pants. He has styled his silver hair well, parting it to the left. His half smiles and white eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Rich, Religious. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Chem Debauchery, Male Tiefling Expert 3
Medium (5'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Wymar Cooper, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, pastel shirt, and blue tie. His red hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of gnolls; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Philantrophist, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Wymar Cooper, Male Human Adept 10
Medium (5'0") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 59 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Animal Handling +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 2100 gp. Obsidian (15 gp). Sard (40 gp). Zircon (40 gp). Golden yellow topaz (700 gp).


Social Check DCs


Tree Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white fur is long and unkept. Her yellow eyes lackadaisically let the world flow into them.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with a lost civilization.

History: She was born to loving parents in a slum to the west. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends.

Ideals: Passionate. Flaws: Ugly. Bonds: Immigrant, Adventurer, Poor. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Tree Of Ale, Female Tabaxi Warlock 5
Medium (4'8") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 14 (+2)19 (+4)
Skills Intimidation +7, Performance +7
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 40000 cp.


Social Check DCs


Ethereal Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His feathered hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Secretive, Insane. Bonds: Poor. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Ethereal Candle, Male Tabaxi Aristocrat 6
Medium (5'7") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Investigation +5, Performance +6
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Shifting Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears skinny pants and wears a pastel and black robe with the hood down. His yellow fur is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a crush on the local Actor; and he's in love

Ideals: Impeccable. Flaws: Shy. Bonds: Nature, Adventurer, Has a crush. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Shifting Of Clay, Male Tabaxi Wizard 8
Medium (6'10") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver comb with moonstones (300 gp). A necklace of small pink pearls (1000 gp). Gold dragon comb with red garnet eye (1800 gp).


Social Check DCs


Windy In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He keeps his orange fur in a flapper bob. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy, self-centered, vain, and jealous.

History: Windy was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He struck the Apothecary job and began his own company from there.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he is greedy

Flaws: Shy, Selfish. Bonds: Attractive, Job, Rich. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Windy In the Wind, Male Tabaxi Monk 6
Medium (5'1") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Aquan, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Chrysoprase (20 gp). Black pearl (600 gp). Black star sapphire (900 gp). 1 Minor magic item.


Social Check DCs

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