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NPC Generator

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Advanced [show]


Faran High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple blue line shooting up and back down. His hair is short and black. His hazel eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Faran was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. His mother was a soldier and died while he was still young. Faran was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Bonds: Military, Poor, Adventurer. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Faran High-hill, Male Halfling Paladin 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)8 (-1) 14 (+2)16 (+3)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp. 1 Breastplate.


Social Check DCs


Arannis Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of falchions on his belt, each one with a amber on the hilt. His blonde hair is thinning but still full. He has blue eyes and a violet hat with a brown feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small island village. While studying, he fell in love. They married and had a daughter. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Arannis never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Nature, In love. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Arannis Burrows, Male Half-Elf Wizard 2
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 330 gp.


Social Check DCs


Rendar Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fitting clothing which further accentuates his frame. He has golden hair. His gray eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses divination through singing.

History: Born to a pair of adventurers, Rendar grew up listening to his mother's many stories. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Athletic, Optimist, Gifted. Bonds: Attractive, Adventurer, Rich. Occupation: Stylist

Voice: Speaks in third person

Attributes [hide]

Rendar Payton, Male Half-Orc Cleric 7
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 14
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Draconic, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Brakka Walcott, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black wide-brimmed hat and black clothes. Her hair, while still mostly silver, has prominent grey streaks. She wears crescent spectacles with a black brim.

Personality: She is very quiet and rarely speaks above a whisper. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Brakka took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted from career to career and currently works as a Gardener.

Motivation: She is unsatisfied with her job; and she's looking for her big break

Ideals: Gifted. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Brakka Walcott, Female Half-Orc Sorcerer 7
Medium (6'1") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Performance +6
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 7000 sp. Golden yellow topaz (1300 gp). 1 Minor magic item.


Social Check DCs


Helja Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a grey tunic with tan highlights, and long black pants that bunch up around her shoes. She is muscular with a powerful set of arms. She keeps her long brown hair kept up in a rat tail. She wears a mask on her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born several months after her mother was called into army service. Her mother took her hunting and taught her how to get in the mind of other creatures. She has been saving her money to try and buy her brother's freedom.

Motivation: A strong sense of loyalty to Tiefling people; and find a way to reverse the transformation of her brother

Ideals: Persistence, Fighting. Flaws: Racist. Bonds: Nature, Military, Family. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Helja Ungart, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)15 (+2) 15 (+2)5 (-3)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Charles Langston, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears silk and lounges about seductively. His hair is auburn and curly. His fierce gray eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Courier, who enjoyed hunting, Charles was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Shipwright and occasionally as a mercenary.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Charles Langston, Male Human Commoner 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)10 (+0) 16 (+3)16 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Mella Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a yellow armored body suit, with a simple white line shooting up and back down. Her hair is brown and curly. She wears a mask on her face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She pushes her goals aggressively. She is also a coward if confronted.

History: Sold as a small child to a necromancer, Mella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Mentor. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Mella Mitchell, Female Half-Elf Monk 4
Medium (5'5") Half-Elf, Lawful Evil (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills Persuasion +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 27000 cp. Aquamarine (400 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Oriel Kitchur, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears many layers of old clothing at all times. Her tied-back hair is golden. Her eyes are violet and beady.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is used to getting what she wants. In part because she is a meticulous planner.

History: Sold as a small child to a brothel owner, Oriel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Bricklayer, but she got bored and became a Seamstress. She ran away from her former home and has been making her living as a Seamstress for the past few years.

Motivation: Wants to open a new tavern; and to be a bricklayer again

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Oriel Kitchur, Female Human Aristocrat 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 5000 sp. Amethyst (150 gp). Alexandrite (200 gp).


Social Check DCs


Robert England, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is also unnaturally pale. His hair is chestnut and very short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a mountains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: To be a Barber again.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Robert England, Male Human Druid 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 6 (-2)7 (-2) 10 (+0)7 (-2)
Skills Animal Handling +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp. Obsidian (10 gp).


Social Check DCs

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