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NPC Generator

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Advanced [show]


Reddlepop Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman usually wears her blue robe and has her ceremonial dagger always slung over her shoulder. Her black hair, when down, is lengthy. Her blue eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food she seems plenty friendly. She enjoys reading and quiet.

History: Reddlepop was born the youngest of three triplets. She dropped out of school before completing her studies. She inherited the family business which she has now maintained for 15 years.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Philantrophist, Logical. Bonds: Poor, Family, Job. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Reddlepop Maekkelferce, Female Gnome Wizard 5
Small (3'2") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 500 gp. Brown-green garnet (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Medrash Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'7", this man prefers to wear black clothing when he does not wear armor. His bronze crest is singed and shortened. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His father raised him in a mountain cabin. Medrash abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Nature, Adventurer, Military. Occupation: Soapmaker

Voice: Spits and sputters

Attributes [hide]

Medrash Hshhsstoroth, Male Dragonborn Fighter 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 13 (+1)8 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Synthrin Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is dressed in a clean green cloak covering her clean studded leather. Her crest is greying and her face has many wrinkles. Her red eyes lackadaisically let the world flow into them.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was always a brilliant, if unscrupulous mind. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture.

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Criminal record. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Synthrin Norixius, Female Dragonborn Wizard 3
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 11 (+0)19 (+4)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Adrik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries halberds. He wears his red hair up in a very large beehive style do. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His mother raised him in a mountain cabin. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Persistence. Flaws: Fearful. Bonds: Rich, Enemies, Nature. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Adrik Rumnaheim, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)18 (+4) 14 (+2)6 (-2)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnome, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 80 gp.


Social Check DCs


Aramil Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. His thin eyebrows rest above his beady brown eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Shoemaker, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Aramil Caerdonel, Male Elf Aristocrat 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 12 (+1)8 (-1)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Jebeddo Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is long and unkept. His eyes are violet and he is always smoking a pipe.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Spice Merchant business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently gotten a pet goose that steals things from people.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job, Family. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Jebeddo Shadowcloak, Male Gnome Rogue 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Terran, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerbo Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of bastard swords on his belt, each one with a amber on the hilt. His hair is long and golden with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gerbo was born on a far southern desert where he grew up under the tutelage of his mother, an expert Banker. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and he feels threatened by others

Ideals: Fighting, Logical. Flaws: Shy, Fearful. Bonds: Immigrant, Adventurer. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Gerbo Turen, Male Gnome Barbarian 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Breastplate. 1 Masterwork Heavy wooden shield. 1 Chain shirt.


Social Check DCs


Sun Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur is cinnamon, silky, and of moderate length. Her yellow eyes peer out from beneath her deerstalker brown hat.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born to a pair of adventurers, Sun grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Flaws: Antagonistic, Racist. Bonds: Adventurer, Attractive. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Sun Of Snakes, Female Tabaxi Warrior 5
Medium (6'1") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ishte Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a black poncho over her likewise colored trousers and shirt. She has wavy brown hair. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ishte is combative with any and all who dare try her patience in the slightest.

History: She was born in a small forest village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. She hasn't told them the truth, but wants to settle down with them.

Motivation: She would like to get married and retire.

Ideals: Justice. Flaws: Ugly. Bonds: Nature, Has a crush. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Ishte Ennui, Female Tiefling Monk 8
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp. Lapis lazuli (4 gp). Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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