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NPC Generator

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Advanced [show]


Trail Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'5", this woman is renowned for her bright brown dresses and hats. Her fur is yellow, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born on a small isolated farm. Trail was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Philantrophist. Bonds: Attractive, Nature, Religious, Adventurer. Occupation: Guard

Voice: German accent

Attributes [hide]

Trail Of Winter, Female Tabaxi Expert 2
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 pp.


Social Check DCs


Torz Carlton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His silver hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his mother.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Rich, Criminal record. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Torz Carlton, Male Half-Orc Bard 7
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 59 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Auran, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 800 gp. Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).


Social Check DCs


Heward Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is renowned for his bright yellow suits and hats. His hair, while still mostly silver, has prominent grey streaks. He has brown eyes and a yellow hat with a brown feather.

Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.

Motivation: To settle down with his crush.

Ideals: Artistic. Bonds: Has a crush, Poor, Family. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Heward Plemens, Male Half-Elf Cleric 3
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)6 (-2) 9 (-1)13 (+1)
Skills Intimidation +3, Religion +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Mumpena Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who is wearing a tight blue one piece outfit complete with pants, hood, and a cape, she is not a threatening figure. Her white hair is singed and shortened. She has brown eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful brothel owner made her what she is. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she has passion for adventuring and risk

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Mentor, Adventurer. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Mumpena Boondiggles, Female Gnome Wizard 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)9 (-1) 8 (-1)14 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Red spinel (160 gp). 1 Superior lock. 1 Hourglass.


Social Check DCs


Lucan Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. His chestnut hair and beard is wavy and long. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Lucan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Lucan's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Lucan and his spouse have recently divorced.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Sensitive, Secretive, Antagonistic. Bonds: Criminal record. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Lucan Eathalena, Male Elf Warrior 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)9 (-1) 11 (+0)15 (+2)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 4 Thunderstones. 3 Holy water. 5 Acid flasks.


Social Check DCs


Mardnab Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a simple blue robe with tan stripes complete with hood. Her hair is short and auburn. She wears a mask on her face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Mardnab lived on a farm with her father, near the main road leading to a nearby town. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She then took over the family business and is one of the better Unemployed for hire.

Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult; and she wants revenge against orcs

Flaws: Ugly. Bonds: Job, Enemies, Family, Nature. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Mardnab Bafflestone, Female Gnome Fighter 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)17 (+3) 13 (+1)17 (+3)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Draconic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 380 gp. 1 Alchemist’s fire.


Social Check DCs


Borun Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy white hair. His eyes are green and beady.

Personality: Borun is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered singing. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Extrovert, Artistic. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Borun Tealeaf, Male Halfling Aristocrat 12
Small (3'4") Halfling, Chaotic Good (CR 12)
Armor Class 14
Hit Points 36 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)7 (-2) 8 (-1)11 (+0)
Skills Arcana +2, Athletics +5
Senses Passive Perception 9
Languages Halfling
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +5

Possessions: 4000 gp. Gold cup set with emeralds (8000 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim York, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his bastard sword ready. He wears his silver hair down. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. During his travels, Tim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Disciplined, Opinionated. Flaws: Disease. Bonds: Poor. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim York, Male Human Warlock 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 150 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Quillathe Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tan shirt with thin grey vertical stripes and blue pants. Her hair is always cut to a buzz. She has blue eyes.

Personality: She is happy with her job as a Herbalist. She turns her eye from what people do, preferring to live and let live. She is obsessed with a lost civilization.

History: She was born at the edge of vast island. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She became a Herbalist soon after.

Motivation: She is wracked by social anxiety; and she desires power and/or immortality

Flaws: Fearful. Bonds: Job, Adventurer, Nature, Criminal record. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Quillathe Qualanthri, Female Elf Warrior 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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