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NPC Generator

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Advanced [show]


Flask Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. His brown fur is still thick. This copper eyed westerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west to a Seamstress, Flask learned a great deal about his mother's area of expertise. He moved out east to avoid the crime he committed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to be a sailor again

Ideals: Athletic. Flaws: Cynical, Shy. Bonds: Attractive, Job, Criminal record. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Flask Paws, Male Tabaxi Aristocrat 5
Medium (6'10") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)9 (-1) 12 (+1)12 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: Rich purple corundum (700 gp). Moss agate (8 gp). Onyx (50 gp). Tiger eye turquoise (8 gp). 1 Masterwork Common Melee.


Social Check DCs


Maynild Browning, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing colorful clothing, dressed as a Banker. She is muscular with a powerful set of arms. She has moderate length white hair. Her face is scarred and worn.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born a particularly ugly child, much to the horror of her parents. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants her loneliness to end; and she has a crush on the local mercenary

Flaws: Ugly. Bonds: Enemies, Religious, Job, Family, Has a crush. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Maynild Browning, Female Human Aristocrat 11
Medium (5'6") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 90 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +5

Possessions: 2400 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Jeweled anklet (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balifra Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is dressed in earthy colors with a grey and black handkerchief worn on her right side. Her white hair is still thick. Her eyes are blue and beady.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Balifra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balifra. She has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to open a new tavern; and expand her business

Flaws: Ugly. Bonds: Criminal record, Family, Rich, Has a crush, Job. Occupation: Unemployed

Voice: Indian accent

Attributes [hide]

Balifra Rakankrak, Female Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)6 (-2) 13 (+1)11 (+0)
Skills Insight +3, Religion +0
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp.


Social Check DCs


Oolah Ainsley, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears white trousers with black and blue striped suspenders. She wears various colorful collared shirts. Her hair is black, silky, and of moderate length. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She served in the navy to pay for her family's outstanding loans. When Oolah reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Addict, Insane. Bonds: Attractive, Criminal record, Military. Occupation: Navigator

Voice: Speaks through clenched teeth

Attributes [hide]

Oolah Ainsley, Female Half-Orc Adept 6
Medium (4'11") Half-Orc, True Neutral (CR 6)
Armor Class 13
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Goblin, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is always cut to a buzz. His eyes are a pleasant amber.

Personality: He is extraordinarily eccentric. When he's not drinking or sleeping the drinks off, he's doing writing.

History: The child of eastern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He has never given up on his writing dream.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Rich, Immigrant. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Gardain Helcral, Male Dwarf Commoner 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 76 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)9 (-1) 16 (+3)9 (-1)
Skills Intimidation +3, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andraste Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her brown hair, when down, is lengthy. Her ears are large.

Personality: Prone to second guessing herself, she comes off as nervous. Further she is a bit of a stoner and is frequently out of it.

History: Andraste was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. Andraste abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break.

Flaws: Ugly, Shy, Addict. Bonds: Poor, Adventurer. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Andraste Ariessus, Female Elf Expert 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Citrine (60 gp). Deep blue spinel (600 gp). 2 Smokesticks. 2 Tanglefoot bags. 2 Smokesticks.


Social Check DCs


Ahrim Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: This man has a large green mantle and cape that has been intricately interwoven into his white robe. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is brown and curly. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Ahrim will drive conversation. He is able to fit into much smaller and tighter spaces than normal.

History: Ahrim hails from a village terrorized by gnolls. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ahrim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Extrovert, Gifted. Bonds: Rich, Attractive, Enemies. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Ahrim Sanctuary, Male Tiefling Fighter 2
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 9 (-1)17 (+3)
Skills Intimidation +5, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp. Blue quartz (12 gp). Amber (80 gp). Peridot (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fulbar Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy red suit. He has a long auburn beard with little hanging trinkets. His fierce hazel eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them

History: Fulbar was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his music dream.

Motivation: Retire the richest man in the east; and he desires power and/or immortality

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Fulbar Tosscobble, Male Halfling Ranger 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Avice Gresham, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is cut close to her head. Her ears are large.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a great chef.

History: The child of southern immigrants she idolized her mother. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Since then, she has sought to make the best of life.

Motivation: Revenge.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Avice Gresham, Female Human Ranger 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3000 cp.


Social Check DCs

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