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NPC Generator

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Advanced [show]


Cask Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she has a large brown mantle and cape that has been intricately interwoven into her pastel robe. Her fur, while still mostly yellow, has prominent grey streaks. Her copper eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Her father raised her in a mountain cabin. Cask liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Brewer for the past few years.

Motivation: To prove her worth to the world; and many brigands want her driven away

Ideals: Persistence. Flaws: Impulsive. Bonds: Enemies, Nature, Job. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Cask Of Winter, Female Tabaxi Warrior 9
Medium (5'6") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 29 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 500 gp. Golden circlet with four aquamarines (3000 gp). Gold dragon comb with red garnet eye (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).


Social Check DCs


Gardain Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light grey in addition to tight pants. His chestnut hair is styled in orderly dreadlocks. He is baby faced.

Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich eastern family. Like his father and his brother before him, after school he went straight into learning to become a Beggar. He now mingles about in high society.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and expand his business

Flaws: Hedonist, Impulsive. Bonds: Rich, Job, Criminal record. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Gardain Silverstone, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Chain shirt.


Social Check DCs


Zook Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his ceremonial dagger, marred by chocolates. His red hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Zook Pilwicken, Male Gnome Barbarian 14
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 151 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)8 (-1) 10 (+0)8 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: Violet garnet (200 gp). Bloodstone (70 gp). Sard (70 gp). Deep green spinel (160 gp). Rock crystal (70 gp). Aquamarine (200 gp). Violet garnet (200 gp). Deep green spinel (160 gp). 1 Medium magic item.


Social Check DCs


Silvo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a moderate pudge and is not very fit. His golden hair is braided into rings. He has several tiny topaz earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Silvo lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and to reunite with his absent father

Flaws: Ugly, Shy. Bonds: Rich, Religious, Family. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Silvo Jamjar, Male Halfling Expert 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Quarion Floshem, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of whips on his belt, each one with a aquamarine on the hilt. He wears his brown hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: Expand his business.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Quarion Floshem, Male Elf Wizard 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 6 (-2)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Cumpen Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tan cloak and cross-gartered white stockings. Her deerstalker hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She found a children's book about a Gnome Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to meet her childhood hero.

Ideals: Passionate, Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Cumpen Dunben, Female Gnome Paladin 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)13 (+1) 9 (-1)14 (+2)
Skills Athletics +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 22000 sp.


Social Check DCs


Jocelyn Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Ruler uniform. He wears his brown hair down. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Ruler, Jocelyn learned a great deal about his father's area of expertise. His childhood dream was to be a Tanner, but he was a colossal failure. He has drifted from career to career and currently works as a Ruler.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Athletic. Flaws: Insane, Forgetful. Bonds: Job, Attractive. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Jocelyn Gresham, Male Human Expert 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 900 gp. Carnelian (40 gp). Black star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurgunn Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries a battered trident and tarnished shortbow as well. Her long golden hair is drawn into a two foot long braid. This violet eyed northerner is not easily forgotten.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Yurgunn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Yurgunn. Being a Bricklayer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Persistence, Justice. Flaws: Disease. Bonds: Criminal record. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

Yurgunn Torevir, Female Dwarf Warrior 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 17 (+3)10 (+0)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5

Possessions: 300 gp.


Social Check DCs


Trym Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright blonde hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Trym studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Insomniac, Impulsive. Bonds: Attractive. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Trym Samuel, Male Half-Elf Warlock 3
Medium (5'0") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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