Quarion Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears just a blue suit. He has a very tight haircut. His eyes are gray.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the north, but his parents moved at a very young age to the south. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Emotional, Impulsive. Bonds: Attractive, Immigrant, Family. Occupation: Mercenary
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 86 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Giant
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: Azurite (7 gp). Jet (120 gp). Deep green spinel (120 gp). Golden pearl (120 gp). Azurite (7 gp). White opal (1100 gp). Banded agate (7 gp). Blue quartz (7 gp). Rhodochrosite (7 gp). 1 Medium magic item.
Gormogord High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Beggar uniform. His white hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Further expansion of business; and he is greedy
Ideals: Professionalism. Flaws: Greedy. Bonds: Job, Attractive, Rich. Occupation: Beggar
Voice: Aggressive tone
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 50 gp. Lapis lazuli (15 gp).
Gerald Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his right hand. His black hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Passionate. Flaws: Ugly. Bonds: In love, Criminal record, Mentor. Occupation: Server
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 4000 cp.
Thea Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her skin is fair and her fingers are delicate and long. She wears a top hat to hide her balding. She wears crescent spectacles with a black brim.
Personality: While she acts the brute, she is far gentler than she would appear. Further she is a bit of a stoner and is frequently out of it.
History: Her mother raised her in a mountain cabin. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thea fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of her sister
Ideals: Fighting. Flaws: Addict, Insane. Bonds: Nature, Family. Occupation: Doctor
Voice: Booming voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 47 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. Freshwater pearl (6 gp). Deep blue spinel (200 gp). Alexandrite (200 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item.
Bendoo Westbrook, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman is dressed in an above average manner. Her golden hair is slicked back into a classic pompadour. This violet eyed westerner is not easily forgotten.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break.
Ideals: Justice, Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Roofer
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 35 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +4
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Richard Brent, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). His golden hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are white and perfect.
Personality: Richard is depressed about a lot of things. He tends to be a nihilist. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born several months after his mother was called into army service. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk
Flaws: Depressed, Racist. Bonds: Attractive, Adventurer, Military. Occupation: Butcher
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 65 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
Bree Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in a clean red cloak covering her clean studded leather. Her chestnut hair is knotted and matted. She has a tattooed face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She works hard and plays hard.
History: Bree was born with her mother's beautiful face. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: She's repulsed by the PC; and obtaining odd cultural dwarven artifacts is her passion
Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Attractive, Adventurer. Occupation: Dilettante
Voice: Gruff and masculine
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 280 gp.
Ellywick Nackle, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears skinny pants and wears a blue and black robe with the hood down. Her brown hair has been sun bleached extensively. Her hazel eyes are passionate and lively.
Personality: She exudes charisma. She is a tour de force of persuasion. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Justice. Flaws: Disease. Bonds: Immigrant, Attractive, Rich. Occupation: Interpreter
Voice: Mousy voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Auran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Marbas Art, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. He has styled his chestnut hair well, parting it to the right. His face is scarred and worn.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born the only child of a wealthy merchant. Cursed with unlife at a very young age, Marbas has worked very hard to control his curse. After a long history of fighting, Marbas and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Antagonistic, Disease. Occupation: Carter
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points -12 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 4 (-3) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
Possessions: 700 pp. Chalcedony (80 gp). Alexandrite (1400 gp). Red-brown spinel (120 gp). Red garnet (120 gp). Jet (120 gp). Hematite (10 gp). Onyx (80 gp). Banded agate (10 gp). Golden yellow topaz (1400 gp). Banded agate (10 gp). Sard (80 gp). Azurite (10 gp). Blue quartz (10 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
