Loopmottin Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is red and curly. She tend to wears goggles to shield her eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the east to a Jeweler, Loopmottin learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: She feels threatened by others; and sabotage a competitor
Ideals: Joker, Logical. Flaws: Ugly, Fearful. Bonds: Job, Adventurer. Occupation: Jeweler
Voice: Prounounces S like Z
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Violet garnet (300 gp). Obsidian (9 gp). Chrysoprase (30 gp). Bloodstone (30 gp). Alexandrite (300 gp). Azurite (9 gp).
Arumawann Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Arumawann grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was always very intelligent and has formed a secret society of specialists.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Adventurer, Religious. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 13)
Armor Class 12
Hit Points 63 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Medium magic item.
Erdan Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a tight tan one piece outfit complete with pants, hood, and a cape and is in decent physical shape. He is bald on top and has large black tufts of hair around his ears. His eyes are a pleasant amber.
Personality: Erdan wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.
History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Disciplined. Flaws: Ugly, Selfish, Insane. Bonds: Immigrant. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Reynard Kensley, Male Human [Permalink]
Personal [hide]
Description: A 6'5" eastern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is smooth and relatively long. His eyes are gray and he is always smoking a pipe.
Personality: He dislikes all the random violence that takes place in the east. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a wizard, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom
Ideals: Pacifist, Gifted. Flaws: Insane. Bonds: Mentor, Nature. Occupation: Assassin
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 80 pp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kriv Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His green crest is singed and shortened. His face is scarred and worn.
Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Hunter and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: Just what you see.
Thokk Alby, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in a clean black cloak covering his clean studded leather. He has a very tight haircut. His blue eyes peer out from beneath his feathered black hat.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Thokk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Barrister.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy. Bonds: Adventurer, Slave, Job, Criminal record. Occupation: Barrister
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: A pair of silk slippers encrusted with tiny pearls. (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Lewis Camden, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants to get laid; and he's attracted to the pc
Ideals: Entrepeneur. Bonds: Attractive, Has a crush, Military. Occupation: Barber
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 70 gp.
Cairn Fealty, Male Tiefling [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he is dressed in an above average manner. His red hair is still thick. He has a dull look in his gold eyes.
Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Antagonistic, Insane. Bonds: Attractive, Adventurer, Slave. Occupation: Beggar
Voice: Irish accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 8 (-1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1100 gp.
Art Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her fur is short and beige. Her eyes, though not visible through her cowl, are copper.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. After a long history of fighting, Art and her spouse have recently divorced.
Motivation: Money/treasure; and she wants revenge against orcs
Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Interpreter
Voice: Low range voice
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Terran, Gnoll, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!