Dayereth Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears yellow painted combat armor at almost all times. His auburn hair is heavily combed to the left. His green eyes peer out from beneath his broad yellow hat.
Personality: Calm and collected, he is a well trained Bounty Hunter. He is a ruthless business man, a trait he acquired from his mother.
History: Dayereth was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Dayereth has worked very hard to control his curse. He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Simple lock. 1 Superior lock.
Jelenneth Meliamne, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her white hair is cut jaggedly and amateurishly. Her green eyes dart from person to person.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Jelenneth hails from a village terrorized by illithids. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She has been saving her money to try and buy her sister's freedom.
Motivation: Doesn't want to be a Body Guard and was forced into it by her family; and she'd like to take her coworkers down a peg
Flaws: Antagonistic. Bonds: Enemies, Job, Family. Occupation: Body Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 230 gp.
Ermina Trowbridge, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many tan ritualistic tattoos. She wears tight fitting clothing which further accentuates her frame. Her brown hair is kept up in a ponytail inside a wide-brimmed hat. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with finding treasure.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Through the years after Ermina was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Ermina's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and a deep hatred of orcs
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Farmer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 80000 cp. Azurite (11 gp). Malachite (11 gp). Malachite (11 gp). Iolite (50 gp). Blue quartz (11 gp). Brown-green garnet (130 gp). Aquamarine (200 gp). Deep blue spinel (200 gp).
Phelaia Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her purple hair is knotted and matted. Her face is covered beneath a completely black helmet.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Phelaia was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. A gifted student she started as a Mortician, but she got bored and became a Stableman. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To be a Mortician again; and she is unsatisfied with her job
Ideals: Entrepeneur. Bonds: Adventurer, Job, Poor. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Undercommon, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Silver comb with moonstones (400 gp).
Cloak In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her lavender fur has been sun bleached extensively. Her green eyes lackadaisically let the world flow into them.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born in the west. She has had some formal writing training, and achieved minor success. She left for the west, certain she would find work there.
Motivation: To reunite with her old friends.
Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Blacksmith
Voice: Whispers
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 26 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 10 (+0) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1600 gp. 1 Minor magic item.
Ernest Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his lance ready. His silver hair, when down, is lengthy. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his brother to traveling adventurers.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Mentor. Occupation: Mortician
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 91 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Goblin
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
Possessions: 8000 gp. A silver and pearl hairclip (70 gp). A silver and pearl hairclip (70 gp). Fire opal pendant on a fine gold chain (1400 gp). Jeweled gold crown (5000 gp). Brass mug with jade inlays (600 gp).
Right-Handed Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears a pastel vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His fur is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Right-Handed studied abroad. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Gifted. Flaws: Greedy, Secretive. Bonds: Religious. Occupation: Bounty Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 1000 gp. 1 Minor magic item.
Kali Sanity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black costume with the symbols of death on her torso. She has a slight overbite and is overall scrawny. Her black hair is knotted and matted. Her red eyes are slightly larger than normal.
Personality: She will rave to anyone who will listen. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A few years later when the north was not economically sound they moved to her current location. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Immigrant, Family. Occupation: Ploughman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 17 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Undercommon, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 500 gp. Zircon (20 gp). Moss agate (12 gp).
Antinua Crosis, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a tight fitting yellow shirt and pants. She carries with her a set of halberds, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her red hair is heavily combed to the left. Her hazel eyes dart from person to person.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses divination through singing.
History: She got into the Butcher business at a young age. A gifted student she started as a Sculptor, but she got bored and became a Butcher. She then took over the family business and is one of the better Butcher for hire.
Motivation: Further expansion of business; and balancing her hectic life and new butcher responsibilities is difficult
Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Job. Occupation: Butcher
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp.
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