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NPC Generator

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Advanced [show]


Ghaliver Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He is the product a well kept family trust fund and as such has never really known need. Ghaliver was born on a far western mountains where he grew up under the tutelage of his father, an expert Body Guard. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Immigrant, Attractive. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Ghaliver Hogcollar, Male Halfling Cleric 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 5000 sp. Chrysoberyl (160 gp). Black pearl (1100 gp). Hematite (9 gp).


Social Check DCs


Ovina Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, grey, dusty cloak. She has a slight overbite and is overall scrawny. She has brown hair. This green eyed northerner is not easily forgotten.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: The child of a Shoemaker, who enjoyed hunting, Ovina was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ovina took refuge in the large cave and found the beat up sickle and armor she uses now. Due to her spouse's obsession with being a Shoemaker they were divorced and she won custody of their daughter. She worked as a Butcher, and she later adopted a second daughter.

Motivation: Regain custody of her daughter; and wants a kiss

Flaws: Antagonistic. Bonds: Nature, Family, Has a crush. Occupation: Butcher

Voice: Soft and melodious

Attributes [hide]

Ovina Aranore, Female Dwarf Fighter 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Lewis Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a custom-built plate barding that's adorned with grey lining and desert motifs. He keeps his black hair in a flapper bob. His fierce brown eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Family, Has a crush. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Lewis Carlyle, Male Human Fighter 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills History +2, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 120 gp. 1 Silk rope.


Social Check DCs


Ekk Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, and she perpetually has her lance ready. Her auburn hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Ekk lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Fighting, Philantrophist. Bonds: Attractive, Family. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Ekk Heiser, Female Half-Orc Warlock 9
Medium (6'0") Half-Orc, Lawful Good (CR 9)
Armor Class 8
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 11 (+0)7 (-2) 13 (+1)11 (+0)
Skills Investigation +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 gp. Golden yellow topaz (200 gp).


Social Check DCs


Agatha Barlow, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She has moderate length brown hair. Her violet eyes dart from person to person.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Agatha took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Due to her spouse's obsession with being a Layabout they were divorced and she won custody of their daughter. She worked as a Laborer, and she later adopted a second daughter.

Motivation: Her relatives are trying to arrange a marriage; and nothing but the best is good enough for her

Ideals: Persistence, Gifted, Fighting, Impeccable. Bonds: Family. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Agatha Barlow, Female Human Commoner 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)15 (+2) 9 (-1)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 120 gp.


Social Check DCs


Faral Toti, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tight fitting clothing which further accentuates her frame. She has blonde hair. Her brown eyes dart from person to person.

Personality: Faral hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the west, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. She has never given up on her singing dream.

Motivation: To reunite with her old friends.

Ideals: Artistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Faral Toti, Female Half-Elf Cleric 6
Medium (5'7") Half-Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 9 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)9 (-1) 10 (+0)14 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 4000 sp.


Social Check DCs


Wiggan Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'11". He wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. This hazel eyed southerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Bather business at a young age. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wants a kiss; and he wants revenge against gnolls

Ideals: Joker. Bonds: Rich, Has a crush, Job, Enemies. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Wiggan Underbough, Male Halfling Aristocrat 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 2000 sp. Zircon (80 gp). Obsidian (9 gp). Red garnet (130 gp).


Social Check DCs


Quarion Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy blue pantaloons and a green scarf. He wears his chestnut hair up in a very large beehive style do. His ears are large.

Personality: Aggressive, abrasive, and angry, Quarion embodies much of what other species detest in the Elves. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Quarion was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Quarion's mother didn't care for him much, and the feeling was mutual. He has never given up on his music dream.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

Quarion Teinithra, Male Elf Wizard 10
Medium (5'3") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 18 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Athletics +7, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1500 gp.


Social Check DCs


Gillyd Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her black hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She also is a firm believer in the womanly ideal.

History: She was born in a small desert village. Over the years she perfected her riding and shooting skills. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants to get laid; and to prove her worth to the world

Ideals: Justice. Flaws: Emotional, Impulsive. Bonds: Nature, Has a crush. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Gillyd Loderr, Female Dwarf Fighter 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)10 (+0) 8 (-1)7 (-2)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs

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