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NPC Generator

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Advanced [show]


Rinn Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she wears tight fighting clothing, which leaves very little to the imagination. She keeps her white hair in a flapper bob. Her brown unseeing eyes seem to look past you.

Personality: She is extraordinarily eccentric. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born blind and as such lacked many opportunities for work. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Rich. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Rinn Yaeldrin, Female Elf Wizard 4
Medium (4'8") Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)5 (-3) 13 (+1)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 27000 sp. 1 Banded mail. 1 Banded mail. 1 Breastplate.


Social Check DCs


Ghâm Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears just a white suit, and carries morningstars. His golden hair is slicked back into a classic pompadour. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Ghâm studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Artistic, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ghâm Cholmondeley, Male Half-Orc Cleric 3
Medium (6'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Deep blue spinel (900 gp). Tourmaline (130 gp). 1 Good lock.


Social Check DCs


Cockaby Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His top hat is riddled with cuts and holes. He has hazel eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now mingles about in high society.

Motivation: He is greedy; and retire the richest man in the west

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Cockaby Glittergem, Male Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 8 (-1)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 600 gp. Moonstone (60 gp).


Social Check DCs


Merihim Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized emerald on his right hand. His long purple hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast island. Merihim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To clean up the streets; and to protect his home

Ideals: Joker. Bonds: Attractive, Rich, Guardian, Nature. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Merihim Tragedy, Male Tiefling Aristocrat 7
Medium (5'5") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 10 (+0)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 60000 cp. Carnelian (50 gp). Rock crystal (50 gp). Eye agate (15 gp).


Social Check DCs


Millicent Reed, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she has a large grey mantle and cape that has been intricately interwoven into her tan robe. Her black hair is thinning but still full. Her eyes are likewise amber.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: Wants her loneliness to end; and she's looking for her big break

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Rich, Adventurer, Has a crush. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Millicent Reed, Female Human Commoner 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)8 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Gesrethe Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She carries a battered sickle and tarnished hammer as well. She keeps her long red crest kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born in a small desert village. Over the years she perfected her riding and shooting skills. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Gesrethe Pfaphnyrennish, Female Dragonborn Wizard 9
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 38 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)7 (-2) 15 (+2)8 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Deep blue spinel (1200 gp). Rock crystal (30 gp). Red-brown spinel (60 gp). Freshwater pearl (10 gp). Fire opal (1200 gp). Moss agate (10 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Melancon, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She wears her hair in dreadlocks. She has a tattooed face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She invites people to come help in her community garden.

History: Born to a pair of adventurers, Anne grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and she wants to meet her childhood hero

Ideals: Philantrophist, Justice. Flaws: Secretive. Bonds: Adventurer, Job. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Anne Melancon, Female Human Paladin 11
Medium (4'10") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 52 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +7, Athletics +6
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 700 gp. Cloth of gold vestments (50 gp).


Social Check DCs


Gurdis Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'0" and wears a grey collared shirt and blue skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her left leg appears badly burned and disfigured. Her hair is long and black with streaks of red, and is pulled back with small grey clips. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: The child of a Ploughman, who enjoyed hunting, Gurdis was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To clean up the streets.

Ideals: Philantrophist. Bonds: Attractive, Guardian, Nature. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Gurdis Daraln, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 16 (+3)9 (-1)
Skills Intimidation +1, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 210 gp. 4 Smokesticks.


Social Check DCs


Vezera Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She usually wears her black robe and has her greatsword always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her rusty crest is smooth and relatively long. Her eyes are likewise red.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. She has dedicated herself to building a better village for her children.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Gifted. Bonds: Attractive, Adventurer, Rich. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Vezera Ophinshtalajiir, Female Dragonborn Cleric 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills History +6, Nature +6
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1900 gp. Blue quartz (16 gp). Chrysoprase (20 gp). Tiger eye turquoise (16 gp).


Social Check DCs

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