Flame Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His yellow fur is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Flame speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Flame would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Flame reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Impeccable. Bonds: Immigrant, Attractive, Military. Occupation: Farmer
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Ignan, Giant, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Darkwood Shield.
Dabbledob Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a blue shirt with thin tan vertical stripes and pastel pants and is in decent physical shape. His chestnut hair is smooth and relatively long. He wears a mask on his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Merchant, but he got bored and became a Scribe. He has worked as a Scribe like his mother before him.
Motivation: Sabotage a competitor.
Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Mentor, Job. Occupation: Scribe
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 7)
Armor Class 10
Hit Points 44 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 2d8-3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Syllin Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair is wavy and long. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She never wears the same outfit twice, unless she absolutely has to.
History: She was born into a rich family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Syllin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is greedy.
Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 gp.
Tod Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries a battered flail and tarnished mace as well. His hair is short and silver. His gray eyes are passionate and lively.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great joy in being the best Priest in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Priest for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Poor. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 74 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
Possessions: 10000 gp. Silver comb with moonstones (600 gp). Jeweled gold crown (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver chalice with lapis lazuli gems (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Embroidered and bejeweled glove (2000 gp). Jeweled electrum ring (4000 gp). Finely wrought small gold bracelet (80 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Old masterpiece painting (1100 gp). An abacus with copper, silver and gold markers (170 gp). Embroidered and bejeweled glove (2000 gp). Sapphire pendant on gold chain (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Sapphire pendant on gold chain (500 gp). A roughly beaten golden orb (170 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Pûgrish Asheton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears a black broad hat and black clothes. He has a hunchback. His blonde hair has been sun bleached extensively. He has blue eyes and a black hat with a blue feather.
Personality: Eccentric and domineering, Pûgrish will drive conversation. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born on a small isolated farm. He dropped out of school before completing his studies. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Extrovert, Logical. Flaws: Ugly, Insane. Bonds: Criminal record, Nature. Occupation: Seamstress
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 13 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 6 (-2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Griselda Wharton, Female Human [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her brown hair is lengthy. Her blue eyes have a joyful gleam in them most of the time.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She also is a firm believer in the womanly ideal.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the north was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To prove her worth to the world; and she is greedy
Flaws: Impulsive, Disease. Bonds: Rich, Nature, Immigrant. Occupation: Actor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 58 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 80 pp. Silver pearl (80 gp). Violet garnet (600 gp). Blue sapphire (800 gp). Peridot (50 gp). White pearl (80 gp). Red-brown spinel (80 gp). Onyx (50 gp). Black pearl (600 gp). Tiger eye turquoise (4 gp).
Kyle Radcliffe, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears grey leather gloves, a grey jacket, and tight pants. His brown hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted psionic powers by his dying sister.
Motivation: He has a crush on the local Tanner.
Ideals: Gifted. Flaws: Disease, Insane, Insomniac. Bonds: Attractive. Occupation: Roofer
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 15 (+2) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 pp. 1 Healer’s kit.
Nimble Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur, while still mostly lavender, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Nimble hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He would rather hide behind his crafts than deal with other people.
History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and to unite with his sister
Ideals: Artistic. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Knight
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Gnoll, Elven, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: Just what you see.
Thodris Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears grey painted combat armor at almost all times. Her moppish brown hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.
Personality: Aggressive, abrasive, and angry, Thodris embodies much of what other species detest in the Dwarves. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Thodris studied abroad. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Thodris grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thodris. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Criminal record. Occupation: Carter
Voice: Rolls R's
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 240 gp.
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