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NPC Generator

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Advanced [show]


Quick Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. He has wavy black fur. He is baby faced.

Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Quick was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Engraver. During his travels, Quick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Quick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Quick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Ideals: Extrovert. Flaws: Disease. Bonds: Slave, Job, Adventurer. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Quick Of Winter, Male Tabaxi Druid 16
Medium (5'1") Tabaxi, Neutral Evil (CR 16)
Armor Class 13
Hit Points 109 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 13 (+1)18 (+4)
Skills Arcana +7, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 10000 gp. Citrine (80 gp). Emerald (1000 gp). Obsidian (13 gp). Bloodstone (80 gp). Rhodochrosite (13 gp). Violet garnet (1300 gp). Blue quartz (13 gp). Alexandrite (1300 gp). Red garnet (110 gp). Silver pearl (110 gp). Red-brown spinel (110 gp). Onyx (80 gp). Black star sapphire (1000 gp). Carnelian (80 gp). Golden pearl (110 gp). Eye agate (13 gp). Blue quartz (13 gp). Deep blue spinel (1300 gp).


Social Check DCs


Maegan Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a simple red robe with pastel stripes complete with hood. She has a long chestnut ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Maegan has worked very hard to control her curse. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister

Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Poor, Family. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Maegan Wildheart, Female Halfling Commoner 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 5 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)9 (-1) 8 (-1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp. Obsidian (12 gp). Rich purple corundum (400 gp). Jade (110 gp). 1 Minor magic item.


Social Check DCs


Oolah Holton, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 5'6". She wears a fancy black dress. She has slicked back silver hair. Her eyes are a pleasant violet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not trust anyone and sleeps with one eye open.

History: She was born blind and as such lacked many opportunities for work. There was a wharf not far from home where she often wandered off to fish. She now owns her own business.

Motivation: She is greedy; and to get a good night's sleep

Flaws: Insomniac, Disease. Bonds: Attractive, Job, Nature, Rich. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Oolah Holton, Female Half-Orc Rogue 7
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)8 (-1) 15 (+2)4 (-3)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Taklinn Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is matted, messy, and big. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised by priests from a young age. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Taklinn and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious, Mentor. Occupation: Adventurer

Voice: French accent

Attributes [hide]

Taklinn Silverstone, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 400 sp. 1 Silk rope.


Social Check DCs


Seere Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a whip, but if one is not available she will default to her axe. She carries with her a set of axes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has styled her blue hair well, parting it to the right. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She always tries to repair and not replace. It was this mentality that drove her into the Miner business.

History: Seere lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise her children well

Ideals: Fighting, Persistence. Bonds: Attractive, Family. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Seere Divinity, Female Tiefling Warrior 5
Medium (4'8") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)17 (+3) 13 (+1)8 (-1)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Tarhun Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His bronze crest is braided into rings. His eyes are red and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He also is a firm believer in the manly ideal.

History: Born in the east to a Performer, Tarhun learned a great deal about his father's area of expertise. After coming to the age of reason, Tarhun took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 14 years.

Motivation: Expand his business; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Poor, Job. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Tarhun Xephyrbahnor, Male Dragonborn Paladin 13
Medium (6'2") Dragonborn, Neutral Evil (CR 13)
Armor Class 13
Hit Points 104 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Deception +5, Survival +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 4000 gp. Zircon (40 gp). Hematite (16 gp). Violet garnet (1100 gp). Rose (40 gp). Jasper (40 gp). Brown-green garnet (40 gp). Chrysoberyl (40 gp). Amber (40 gp). Iolite (40 gp). Rose (40 gp). Azurite (16 gp). Sardonyx (40 gp). 1 Medium magic item.


Social Check DCs


Stannor Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright white suits and hats. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes peer out from beneath his deerstalker white hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.

History: He was born in the north. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor.

Flaws: Depressed. Bonds: Has a crush, Immigrant, Job. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Stannor Silvereyes, Male Halfling Commoner 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Dazzazn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. His crest is white and curly. He has gold eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Dazzazn was born in the south. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Dazzazn was left his mother's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out

Ideals: Passionate, Joker, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Seamstress

Voice: Boston accent

Attributes [hide]

Dazzazn Bhenkumbyrznaax, Male Dragonborn Warrior 2
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: Freshwater pearl (7 gp). 1 Banded mail.


Social Check DCs


Quick Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his pastel robe and has his axe always slung over his shoulder. His yellow fur is braided into rings. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Miller business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC.

Flaws: Shy. Bonds: Attractive, Military, Job, Has a crush. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Quick Of Winter, Male Tabaxi Rogue 6
Medium (5'8") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)17 (+3) 15 (+2)9 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Alexandrite (800 gp). Aquamarine (800 gp). Aquamarine (800 gp). Brown-green garnet (90 gp). 1 Minor magic item.


Social Check DCs

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