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NPC Generator

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Advanced [show]


Beast Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is greying and his face has many wrinkles. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with unlife at a very young age, Beast has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Beast Of Dragons, Male Tabaxi Warlock 10
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 15 (+2)16 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1000 gp. Coral (110 gp). Banded agate (6 gp). Jade (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paggen Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a scythe on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a long chestnut beard with little hanging trinkets. His fierce violet eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Paggen lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Paggen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a painter and was forced into it by his family

Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Family, Poor. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Paggen Ironhide, Male Gnome Ranger 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Beast In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries daggers. His brown fur has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.

History: Beast was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Beast In Woods, Male Tabaxi Ranger 9
Medium (5'6") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 41 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)6 (-2) 9 (-1)19 (+4)
Skills Nature +1, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Argran Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'1" and is renowned for his bright black suits and hats. His right hand appears badly burned and disfigured. His silver hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Adventurer, but he got bored and became a Junk Dealer. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to get a good night's sleep

Ideals: Optimist. Flaws: Insomniac. Bonds: Criminal record, Job. Occupation: Junk Dealer

Voice: Sighs a lot, exhausted

Attributes [hide]

Argran Riley, Male Half-Orc Wizard 7
Medium (6'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 5000 sp.


Social Check DCs


Myria Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She usually wears her white robe and has her greatsword always slung over her shoulder, and she perpetually has her greatsword ready. Her black hair is matted, messy, and big. Her fierce green eyes like to dwell on things.

Personality: Cocky and sure of herself, she believes she is the best Shepherd born in the past three hundred years. She believes the world needs to unite to get rid of dire rats once and for all.

History: Myria hails from a village terrorized by dire rats. A freak accident while working with her Baker mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Myria Copperkettle, Female Halfling Expert 3
Small (2'9") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)7 (-2) 11 (+0)8 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 4 Alchemist’s fire. 4 Alchemist’s fire.


Social Check DCs


Mardnab Welber, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. She keeps her golden hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is extraordinarily eccentric. She is obsessed with her god.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Mardnab was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mardnab decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She wants revenge against drow; and she is compelled to act according to her religious beliefs

Flaws: Insane. Bonds: Attractive, Religious, Enemies, Criminal record. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Mardnab Welber, Female Gnome Barbarian 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)10 (+0) 9 (-1)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 17000 sp.


Social Check DCs


Tree Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears suspenders and pastel workpants. Her shirt is green, and she wears a heavy pastel leather apron most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports a flattop fur cut. Her copper unseeing eyes seem to look past you.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is obsessed with a lost civilization.

History: Tree was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Tree Prim Posies, Female Tabaxi Monk 6
Medium (6'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: Black pearl (900 gp). Chrysoprase (50 gp). Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs


Flame Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He keeps his long yellow fur kept up in a rat tail. He has several tiny amber earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a minor phobia of water and hates getting wet.

History: He got into the Guard business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Opinionated. Flaws: Fearful, PTSD. Bonds: Rich, Job. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Flame Wing, Male Tabaxi Fighter 1
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)16 (+3) 9 (-1)11 (+0)
Skills Arcana +5, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 120 gp.


Social Check DCs


Eva Blackwood, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a robe, a symbol of her god around her neck, and a longbow on her belt. Beneath her clothing is a huge mess of scar tissue. She has styled her auburn hair well, parting it to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in the north her family was never financially stable. Eva was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She is currently in port desperately looking for someone to get her out; and her religion dominates her actions

Ideals: Fighting, Philantrophist. Bonds: Slave, Poor, Religious. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Eva Blackwood, Female Human Rogue 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 11 (+0)6 (-2)
Skills Animal Handling +2, Performance +0
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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