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NPC Generator

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Advanced [show]


Qemuel Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is drawn into a tight pony tail with a skull scrunchie. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Assassin mother left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Passionate, Entrepeneur. Flaws: Disease. Bonds: Family. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Qemuel Idea, Male Tiefling Aristocrat 4
Medium (5'6") Tiefling, Neutral Good (CR 4)
Armor Class 8
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)12 (+1) 9 (-1)20 (+5)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Melissa Gentry, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses well, typically a more casual-formal manner. Her tied-back hair is black. She has a tattooed face.

Personality: She is fixated on the number 22. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also hits on women, regardless of circumstances.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Melissa was born on a far eastern desert where she grew up under the tutelage of her father, an expert Mortician. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Has a crush, Immigrant. Occupation: Mortician

Voice: Speaks with back of mouth

Attributes [hide]

Melissa Gentry, Female Human Commoner 11
Medium (4'8") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 46 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 400 pp. Silver comb with moonstones (1000 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ida Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her tied-back hair is auburn. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born at the edge of vast plains. She was taken as a slave by a traveling circus and forced to perform She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Flaws: Shy, Fearful. Bonds: Poor, Nature, Slave. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Ida Hanali, Female Half-Elf Rogue 6
Medium (5'6") Half-Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 10 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 9 (-1)15 (+2) 16 (+3)11 (+0)
Skills Religion +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Aquan, Gnome
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. Carnelian (80 gp). Black pearl (1400 gp).


Social Check DCs


Jacoba Ryland, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman has the majority of her body covered in plate. Her hair, while still mostly red, has prominent grey streaks. Her face is scarred and worn.

Personality: Overbrimming with self-confidence, Jacoba isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a pair of adventurers, Jacoba grew up listening to her mother's many stories. She was taken as a slave by a traveling circus and forced to perform She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and she is currently in port desperately looking for someone to get her out

Ideals: Impeccable. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Jacoba Ryland, Female Human Fighter 1
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. White pearl (60 gp). 4 Smokesticks.


Social Check DCs


Gormogord Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a white vest and prefers pastel and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is heavily combed to the right. His eyes are a pleasant blue.

Personality: Stoic and calm, he prefers to meditate than take action. He can't help but pocket interesting objects he comes across

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gormogord grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gormogord. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Gormogord Fastfoot, Male Halfling Paladin 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 7 (-2)14 (+2) 15 (+2)9 (-1)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp. Coral (90 gp). 1 Banded mail.


Social Check DCs


Spear In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long black fur is drawn into a two foot long braid. This amber eyed northerner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Flaws: Ugly, Impulsive. Bonds: Poor, Guardian, Nature. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Spear In Woods, Male Tabaxi Aristocrat 4
Medium (5'4") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)11 (+0) 15 (+2)18 (+4)
Skills Deception +6, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item.


Social Check DCs


Tod Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears red trousers with white and brown striped suspenders. He wears various colorful collared shirts. He wears his silver hair up in a very large beehive style do. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Logical, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Tod Wiseacre, Male Halfling Barbarian 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 58 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)15 (+2) 17 (+3)14 (+2)
Skills Deception +5, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Auran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 700 gp. Rose (40 gp). Star ruby (400 gp). Moss agate (10 gp).


Social Check DCs


Manfred Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a lot of dark rich colors, with gold accents. His hair is brown and curly. He has gleaming, smiling brown eyes.

Personality: His tongue was cut out and he uses sign language. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Manfred was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, In love, Religious. Occupation: Tailor

Voice: Thin and wheezing

Attributes [hide]

Manfred Quinten, Male Half-Elf Rogue 3
Medium (5'1") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 18 (+4)14 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Thorpe Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. He has styled his auburn hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is afraid of women and trembles around them

History: Thorpe was born the youngest of three triplets. After coming to the age of reason, Thorpe took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, Family. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thorpe Nimblefingers, Male Halfling Expert 7
Small (2'11") Halfling, True Neutral (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)11 (+0) 10 (+0)18 (+4)
Skills Deception +7, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1

Possessions: 110 pp. Lapis lazuli (16 gp). Amber (40 gp). Obsidian (16 gp). 1 Minor magic item.


Social Check DCs

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