Leshanna Nailo, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She is dressed in an above average manner. Her hair is white, silky, and of moderate length. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born to a Weaver, her mother struggled to pay the bills. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to travel the world and help people.
Motivation: She feels the way she acts is they only way to get by in the world; and she is not mentally stable, and does not behave rationally
Ideals: Impeccable, Philantrophist. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Kasdeya Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses in green turtlenecks beneath a red coat with brown slacks. She carries with her a set of tridents, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is long and unkept. She has gold eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a small toy that she constantly fidgets with.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Miller mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She seems to be bored by most things.
Ideals: Fighting. Flaws: Ugly, Mundane, Addict, Disease. Occupation: Locksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 8 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 15 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan, Infernal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 38000 sp. 1 Minor magic item.
Roger Morley, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. He is physically well-built. His white hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of giants once and for all.
History: The child of a Carter, who enjoyed hunting, Roger was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Roger managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He has decided he is irredeemable; and he is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Insane. Bonds: Rich, Enemies, Nature, Criminal record. Occupation: Laborer
Voice: Boston accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 72 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 400 pp. Golden circlet with four aquamarines (5000 gp). Gold music box (1000 gp).
Shaká Denholm, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His blonde hair is heavily combed to the left. His fierce brown eyes like to dwell on things.
Personality: He dislikes all the random violence that takes place in the south. A true patriot, Shaká would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Shaká was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Pacifist, Athletic. Flaws: Ugly. Bonds: Military, Poor. Occupation: Brewer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 64 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
Possessions: 400 gp. Aquamarine (1400 gp). Black opal (700 gp). Peridot (70 gp). Alexandrite (1400 gp).
Numba Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan top hat and tan clothes. Her brown hair has been sun bleached extensively. Her eyes are a pleasant brown.
Personality: She is very quiet and rarely speaks above a whisper. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born in the south. Her family was turned out during the war. She and her family wandered south to less war torn lands. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day
Flaws: Shy, PTSD. Bonds: Criminal record, Immigrant. Occupation: Sailor
Voice: Pirate accent
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Silver chalice with lapis lazuli gems (130 gp).
Serpent Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy orange fur. He tends to wear a large pastel jacket. He has a hunchback. His orange fur is still thick. His blue eyes dart from person to person.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Serpent enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Soapmaker, but he got bored and became a Butcher. He has drifted from career to career and currently works as a Butcher.
Motivation: Someone believes him a fraud; and wants to open a new tavern
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Military, Job, Enemies. Occupation: Butcher
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a pastel broad hat and pastel clothes, and is pretty ugly. His black fur is still thick. He tend to wears goggles to shield his eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been saving his money to try and buy his sister's freedom.
Motivation: He feels threatened by others; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Criminal record, Family. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 4000 sp. 1 Tanglefoot bags. 1 Everburning torch.
Nim Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear blue tank tops with brown pants. His hair is brown, silky, and of moderate length. His amber eyes peer out from beneath his broad blue hat.
Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.
History: Nim was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist, Professionalism. Bonds: Attractive, Poor, Adventurer. Occupation: Cook
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 19 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 2000 gp. Peridot (30 gp). Azurite (5 gp). Aquamarine (700 gp). Citrine (30 gp).
Adam Melancon, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a robe, a symbol of the sun god around his neck, and a morningstar on his belt. His whole body is exceptionally muscular. His brown hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the east, but his parents moved at a very young age to the south. Adam was born on a far eastern island where he grew up under the tutelage of his father, an expert Fortune-teller. He left for the east, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Philantrophist. Flaws: Insane, Antagonistic. Bonds: Immigrant. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 6 (-2) | 14 (+2) | 5 (-3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!