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NPC Generator

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Advanced [show]


Fibblestib Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. He has moderate length silver hair. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is an amazing painter.

History: Gifted from a young age, Fibblestib studied abroad. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fibblestib fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Gifted, Fighting. Bonds: Attractive, Immigrant, Criminal record. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Fibblestib Wildwander, Male Gnome Warlock 14
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 108 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)17 (+3) 15 (+2)16 (+3)
Skills Performance +8, Persuasion +8
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Goblin, Draconic
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1643333311

Possessions: 1200 pp. Amber (80 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). Star ruby (1000 gp). Rock crystal (20 gp). Jacinth (3000 gp). Blue quartz (7 gp). Red spinel (80 gp). Red-brown spinel (80 gp). Hematite (7 gp). White pearl (80 gp). Obsidian (7 gp). Rose (20 gp). Azurite (7 gp). Chrysoprase (20 gp). Blue diamond (3000 gp). 1 Minor magic item.


Social Check DCs


Aldous Barton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and sports grey clothing, slightly heavier than average wear. His long white hair reaches down to his waist. This hazel eyed westerner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Like his mother and his sister before him, after school he went straight into learning to become a Detective. He then took over the family business and is one of the better Detective for hire.

Motivation: He is compelled to act according to his religious beliefs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Religious, Job. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Aldous Barton, Male Human Expert 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 10 pp.


Social Check DCs


Chay Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His white hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Religious, Poor, Adventurer. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Chay Copperkettle, Male Halfling Sorcerer 4
Small (3'0") Halfling, Lawful Good (CR 4)
Armor Class 10
Hit Points 7 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 9 (-1)5 (-3) 14 (+2)12 (+1)
Skills Arcana -1, Religion -1
Senses Passive Perception 12
Languages Halfling
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 gp. 2 Alchemist’s fire. 4 Thunderstones. 1 Everburning torch. 1 Holy water.


Social Check DCs


Hadarai Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of shields on his belt, each one with a aquamarine on the hilt. His golden hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Hadarai was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire

Ideals: Fighting. Flaws: Disease, Forgetful. Bonds: Attractive, Military. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Hadarai Boleem, Male Half-Elf Fighter 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 9
Languages Common, Elven, Giant, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp. Chalcedony (40 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized topaz on his left hand. His blonde hair is cut jaggedly and amateurishly. His fierce gray eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Azaki hails from a village terrorized by gnolls. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he is greedy

Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies, Mentor. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Azaki Cithreth, Male Elf Adept 2
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)11 (+0) 11 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1200 sp.


Social Check DCs


Dean Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a violet and green robe with the hood down. His red hair is singed and shortened. His green unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.

History: He got into the Spy business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He became a Spy soon after.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Job. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Dean Amakiir, Male Half-Elf Paladin 8
Medium (5'11") Half-Elf, True Neutral (CR 8)
Armor Class 9
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Orc
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 80 pp. Emerald (1300 gp). Rich purple corundum (1300 gp).


Social Check DCs


Naill Mystralath, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. He wears his hair in dreadlocks. His gray eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Naill was born in the south. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Optimist, Persistence. Bonds: Criminal record. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Naill Mystralath, Male Elf Monk 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)16 (+3) 11 (+0)12 (+1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Ignan, Dwarven, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Amber (40 gp). Coral (40 gp). Red garnet (40 gp).


Social Check DCs


Tomi Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light white in addition to tight pants. His hair is greying and his face has many wrinkles. He has gleaming, smiling gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Merchant profession.

History: When he was but 7 years old his parents immigrated from the north. Tomi abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Mayor soon after.

Motivation: Wants to have a good time and be beloved; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Job, Immigrant, Adventurer. Occupation: Mayor

Voice: American accent

Attributes [hide]

Tomi Hilltopple, Male Halfling Rogue 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)8 (-1) 12 (+1)16 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. Silver chalice with lapis lazuli gems (120 gp).


Social Check DCs


Ilde Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear flannel. Her auburn hair is braided into rings. She tend to wears goggles to shield her eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born to a Healer, her mother struggled to pay the bills. Her martial abilities were realized during a raid on her village. She now spends her time doing works of charity.

Motivation: She is compelled to act according to her religious beliefs; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted, Philantrophist. Bonds: Poor, Religious. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Ilde Aranore, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)14 (+2) 13 (+1)10 (+0)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 120 gp. A pair of silk slippers encrusted with tiny pearls. (180 gp).


Social Check DCs

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