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NPC Generator

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Advanced [show]


Delg Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 3'11" and wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His right leg appears badly burned and disfigured. His silver hair and beard is wavy and long. His blue eyes peer out from beneath his top grey hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the north, but his parents moved at a very young age to the east. Delg was born on a far northern desert where he grew up under the tutelage of his mother, an expert Barrister. He has worked as a Barrister like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Secretive. Bonds: Rich, Job, Immigrant. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Delg Caebrek, Male Dwarf Bard 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Athletics +4, History +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 60 gp. 1 Superior lock.


Social Check DCs


Eida Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her skin is fair and her fingers are delicate and long. Her chestnut hair is lengthy. Her brown eyes peer out from beneath her top white hat.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She invites people to come help in her community garden.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eida took refuge in the old dungeon and found the beat up crossbow and armor she uses now. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Justice, Philantrophist. Flaws: Disease. Bonds: Nature, Family. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Eida Wildheart, Female Halfling Expert 7
Small (2'8") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 40 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 9 (-1)8 (-1)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5

Possessions: 100000 cp. Sard (60 gp). Star rose quartz (60 gp). Moss agate (11 gp).


Social Check DCs


Jocelyn Bradly, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak, and he perpetually has his hand crossbow ready. He wears his brown hair up. He has violet eyes and a grey hat with a violet feather.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Entrepeneur, Gifted, Philantrophist. Bonds: Attractive, Adventurer. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Jocelyn Bradly, Male Human Monk 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 9 (-1)13 (+1) 16 (+3)10 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Feldûsh Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who has a large black mantle and cape that has been intricately interwoven into his pastel robe, he is not a threatening figure. With bright blonde hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Roofer, who enjoyed hunting, Feldûsh was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants a kiss; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Flaws: Shy. Bonds: Nature, Adventurer, Has a crush. Occupation: Courier

Voice: Scratchy, weak

Attributes [hide]

Feldûsh Kelsey, Male Half-Orc Ranger 1
Medium (5'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills Athletics +6, Investigation +3
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Star rose quartz (50 gp).


Social Check DCs


Fenriz Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his purple hair well, parting it to the left. His eyes are gold and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: To protect his home; and to reunite with his old friends

Flaws: Ugly, Secretive. Bonds: Military, Adventurer, Guardian. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Fenriz Kindness, Male Tiefling Monk 13
Medium (5'4") Tiefling, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 93 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Obsidian (4 gp). Pink pearl (130 gp). Amethyst (130 gp). Violet garnet (900 gp). Peridot (40 gp). Hematite (4 gp). Star rose quartz (40 gp). Alexandrite (900 gp). Blue quartz (4 gp). Deep blue spinel (900 gp). Amber (130 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Everleigh, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He has a very tight haircut. His thin eyebrows rest above his beady green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Tailor and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Detective again; and he's looking for his big break

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Job, Military, Adventurer. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

Geoffrey Everleigh, Male Human Rogue 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 18 (+4)17 (+3)
Skills Investigation +3, Medicine +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. Red spinel (60 gp).


Social Check DCs


Engong Hampton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a white costume with the symbols of luck on her torso. With wild silver hair. Her gray unseeing eyes seem to look past you.

Personality: Cocky and sure of herself, she believes she is the best Sage born in the past three hundred years. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now owns her own business.

Motivation: Expand her business; and her religion dominates her actions

Flaws: Disease, Fearful. Bonds: Job, Rich, Religious. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Engong Hampton, Female Half-Orc Fighter 8
Medium (4'9") Half-Orc, Lawful Neutral (CR 8)
Armor Class 8
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +7 / 2d10+4, Ranged +1 / 2d10-2, Grapple +4

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Elegant Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries with her a set of falchions on her belt, each one with a amethyst on the hilt. She has done her best to style her brown fur to look like a famous performer. Her eyes are blue and beady.

Personality: Elegant is depressed about a lot of things. She tends to be a nihilist. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Criminal record. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Elegant Of Storm, Female Tabaxi Aristocrat 3
Medium (4'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)14 (+2) 13 (+1)5 (-3)
Skills Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Tiaathque Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. She has a slight overbite and is overall scrawny. Her long red hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is afraid of women and trembles around them

History: Tiaathque lived on a farm with her mother, near the main road leading to a nearby town. Her mother was a mechanic, and taught her how to fix just about anything. Due to her spouse's obsession with being a Mortician they were divorced and she won custody of their daughter. She worked as a Butcher, and she later adopted a second daughter.

Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Tiaathque Qualanthri, Female Elf Barbarian 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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