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NPC Generator

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Advanced [show]


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his mace ready. His brown fur is slicked back into a classic pompadour. His skin is flawless and his hazel eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Cloak was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: To be a Banker again.

Ideals: Fighting, Joker. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Cloak In the Wind, Male Tabaxi Expert 6
Medium (6'0") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Oskar Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his mother. His family was turned out during the war. He and his family wandered west to less war torn lands. He became a Architect soon after.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: PTSD. Bonds: Rich, Job, Adventurer. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Oskar Durthane, Male Dwarf Paladin 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)17 (+3) 5 (-3)8 (-1)
Skills Medicine -1, Persuasion +1
Senses Passive Perception 7
Languages Common, Dwarven, Elven, Halfling, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 270 gp.


Social Check DCs


Melech Wit, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his purple hair down. He is baby faced.

Personality: Melech hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Further he is a bit of a stoner and is frequently out of it.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with lycanthropy at a very young age, Melech has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Ugly, Addict, Mundane, Disease. Occupation: Bookbinder

Voice: Irish accent

Attributes [hide]

Melech Wit, Male Tiefling Monk 2
Medium (6'1") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 210 gp.


Social Check DCs


Cimer Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are red and beady.

Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Ugly, Shy, Depressed. Bonds: Religious, Immigrant. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Cimer Vice, Male Tiefling Commoner 8
Medium (6'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 2000 sp. Deep green spinel (150 gp). Hematite (12 gp). Chrysoprase (60 gp). Jade (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Stanton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. He wears his hair in dreadlocks. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trey is combative with any and all who dare try his patience in the slightest.

History: The child of eastern immigrants he idolized his mother. He worked as a nervous Beggar and found it very stressful. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Justice. Bonds: Attractive, Immigrant, Job, Religious. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Trey Stanton, Male Human Bard 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 18 (+4)15 (+2)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Akmen Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He is bristling with hidden weapons, mostly pickaxes and greataxes. His brown hair is greasy and uncared for. His white unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. Through the years after Akmen was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Akmen's father didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Disease, Antagonistic. Bonds: Criminal record. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Akmen Decorum, Male Tiefling Ranger 6
Medium (6'1") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)17 (+3) 13 (+1)15 (+2)
Skills Deception +5, Nature +6
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Nutae Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple violet robe with black stripes complete with hood. With a patchy silver beard and wild silver hair. His hazel unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nutae is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich northern family. His childhood dream was to be a Architect, but he was a colossal failure. He has taken up work as a Roofer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to open a new tavern; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Justice. Flaws: Disease, PTSD. Bonds: Job, Rich. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Nutae Mancilla, Male Half-Elf Expert 7
Medium (5'3") Half-Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)9 (-1) 15 (+2)7 (-2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. Rhodochrosite (5 gp). Tiger eye turquoise (5 gp). Brown-green garnet (40 gp).


Social Check DCs


Nikki Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, and carries longswords. Her hair is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She acts crazy and hedonistic. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born to a pair of adventurers, Nikki grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Nikki Brightmoon, Female Halfling Monk 16
Small (2'10") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 93 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Animal Handling +8, Performance +6
Senses Passive Perception 13
Languages Common, Halfling, Orc, Druidic, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2

Possessions: 12000 gp. Red garnet (120 gp). Zircon (20 gp). Golden pearl (120 gp). Alexandrite (1400 gp). Deep green spinel (120 gp). Violet garnet (1400 gp). Jade (120 gp).


Social Check DCs


Cloud Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a brown collared shirt and white skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her white fur is thinning but still full. Her green eyes have a joyful gleam in them most of the time.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She enjoys reading and quiet.

History: She was born blind and as such lacked many opportunities for work. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and to protect her home

Ideals: Athletic, Logical. Flaws: Disease. Bonds: Guardian, Military. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Cloud Of Wine, Female Tabaxi Bard 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 4 (-3)11 (+0) 13 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 60 gp. Star rose quartz (70 gp).


Social Check DCs

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