Spring Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has red fur. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Optimist. Flaws: Shy, Mundane. Bonds: Attractive, Nature. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 12)
Armor Class 10
Hit Points 60 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). A necklace of small pink pearls (6000 gp). Silver comb with moonstones (300 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mijira Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in an above average manner. She wears a colorful flower in her blue crest. She has a tattooed face.
Personality: Calm and collected, she is a well trained Jeweler. Mijira enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in the west, but her parents moved at a very young age to the south. A gifted student she started as a Beggar, but she got bored and became a Jeweler. She's also a talented Beggar, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Job, Immigrant. Occupation: Jeweler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 17)
Armor Class 10
Hit Points 21 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Infernal, Giant
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 8000 gp. Gold music box (4000 gp). Gold dragon comb with red garnet eye (800 gp). Gold dragon comb with red garnet eye (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Solid gold idol (600 gp).
Beatrice Kirby, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has wavy brown hair. She wears crescent spectacles with a black brim.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She has a small toy that she constantly fidgets with.
History: Beatrice was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. By chance she met her brother recently and the two have been together since.
Motivation: To unite with her brother; and marry her brother to traveling adventurers
Flaws: Addict. Bonds: Rich, Attractive, Job, Family. Occupation: Sage
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp.
Salasar Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a green armored body suit, with a simple tan line shooting up and back down, and is pretty ugly. His gold crest is singed and shortened. His red eyes have a joyful gleam in them most of the time.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Disciplined. Flaws: Ugly, Insane, Fearful. Occupation: Bellfounder
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 1000 cp.
Baradad Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. His crest is short and brass. His fierce gold eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Bather, his mother struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has decided he is irredeemable
Ideals: Fighting, Justice. Flaws: Shy. Bonds: Poor, Criminal record, Enemies. Occupation: Brewer
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 3000 cp.
Aldous Oakes, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His black hair is lengthy and is close to two feet long. His blue eyes dart from person to person.
Personality: Aldous wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Religious. Occupation: Animal Trainer
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 39 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 20000 cp. Chrysoberyl (110 gp). Sard (70 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nelkin Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His small hat is riddled with cuts and holes. He has several tiny emerald earrings on each ear.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Animal Trainer
Voice: pre-pubescent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 53 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Ellyjoybell Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear tan pants and tee shirts, and she perpetually has her glaive ready. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are violet and beady.
Personality: Ellyjoybell is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Extrovert. Flaws: Ugly, Secretive, Disease. Occupation: Knight
Voice: Sounds elderly
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp.
Mreksh Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. His scarlet crest is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: The child of a Glassblower, who enjoyed hunting, Mreksh was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mreksh took refuge in the large cave and found the beat up hammer and armor he uses now. He has been saving his money to try and buy his sister's freedom.
Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion
Flaws: Insane. Bonds: Attractive, Enemies, Nature, Family. Occupation: Herbalist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 27 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: Coral (40 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.
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