Andram Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses like a well dressed Doctor does. His silver hair is unkempt and raggedy. His red eyes lackadaisically let the world flow into them.
Personality: Always inclined to offer people food he seems plenty friendly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the east to a Doctor, Andram learned a great deal about his father's area of expertise. He worked as a nervous Doctor and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To be a Miller again.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Doctor
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp. Rich purple corundum (400 gp). Sardonyx (50 gp). Citrine (50 gp). 1 Minor magic item.
Warryn Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a top hat to cover his moderate length brown hair. His amber eyes peer out from beneath his top tan hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Warryn is combative with any and all who dare try his patience in the slightest.
History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. He now owns his own business.
Motivation: He has decided he is irredeemable; and he is currently in port desperately looking for someone to get him out
Ideals: Justice, Athletic. Bonds: Job, Criminal record, Slave. Occupation: Bowyer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 360 gp. 1 Masterwork Common Melee.
Baradad Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears professional attire. His rusty crest is drawn into a tight pony tail with a rose scrunchie. His eyes are a pleasant red.
Personality: He has always had a great fascination with Dragonborn culture. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Baradad took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.
Motivation: A strong sense of loyalty to Dragonborn people.
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Immigrant, Military. Occupation: Sage
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Jezebeth Guile, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has no hair. Her eyes are gold.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A powerful slaver made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jezebeth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Mentor. Occupation: Gardener
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 390 gp.
Curran Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a red and brown handkerchief worn on his right side. He wears his hair in dreadlocks. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Roofer business at a young age. A gifted student he started as a Cook, but he got bored and became a Roofer. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Curran was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He's looking for his big break; and he desires power and/or immortality
Flaws: Ugly, Disease, Impulsive. Bonds: Job, Enemies, Adventurer. Occupation: Roofer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Tatyan Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears light armors faded through time and improper care. She has wavy copper crest. Her eyes are a pleasant red.
Personality: She acts crazy and hedonistic. She is skeptical of what others tell her and is slow to trust.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Flaws: Ugly, Hedonist, Shy. Bonds: Criminal record. Occupation: Unemployed
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 250 gp.
Melissa Kimberley, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears grey leather gloves, a grey jacket, and tight pants. She has moderate length black hair. Her eyes, though not visible through her cowl, are brown.
Personality: Eccentric and domineering, Melissa will drive conversation. She is obsessed with a lost civilization.
History: She was raised in a mountains tribe. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: She wants to meet her childhood hero.
Ideals: Extrovert. Bonds: Adventurer, Nature, Immigrant. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 8 (-1) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Holg Oakes, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple white robe with green stripes complete with hood. His hair is silver and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He speaks before he thinks and is too direct. He is a great chef.
History: Holg was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.
Motivation: To clean up the streets; and to prove his worth to the world
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Immigrant, Poor. Occupation: Slave Trader
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2200 sp. 7 Acid flasks. 1 Holy water.
Nuthra Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is generally well dressed albeit a few years behind the times. Her crest is short and black. Her eyes are likewise red. Her teeth are white and perfect.
Personality: She has always had a great fascination with Half-Orc culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Nuthra was raised in a hard working conservative environment. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She has achieved small success as a Shepherd.
Motivation: Wants to open a new tavern.
Ideals: Joker, Gifted. Flaws: Racist. Bonds: Attractive, Job. Occupation: Shepherd
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 900 gp.
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