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NPC Generator

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Advanced [show]


Mehen Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He carries with him a set of flails, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His copper crest is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: When he was but 3 years old his parents immigrated from the east. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mehen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many brigands want him driven away; and revenge

Ideals: Fighting. Flaws: Impulsive, Insane. Bonds: Attractive, Immigrant, Enemies. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Mehen Kerrhylon, Male Dragonborn Adept 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)17 (+3) 12 (+1)15 (+2)
Skills Athletics +5, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp.


Social Check DCs


Williamina Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears just a yellow suit. She keeps her long golden hair kept up in a rat tail. Her eyes are hazel.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. When she's not drinking or sleeping the drinks off, she's doing music.

History: Williamina was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Optimist, Artistic. Bonds: Poor, Adventurer, Attractive. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Williamina Markum, Female Half-Elf Wizard 1
Medium (4'7") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 15 (+2)8 (-1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Gale In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is dressed in an above average manner, she is not a threatening figure. She keeps her white fur in a pixie cut. Her blue eyes lackadaisically let the world flow into them.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has since lost track of the people in her past.

Motivation: Money/treasure; and find a way to reverse the transformation of her brother

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Brewer

Voice: French accent

Attributes [hide]

Gale In Woods, Female Tabaxi Druid 15
Medium (4'8") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 88 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)16 (+3) 13 (+1)19 (+4)
Skills Nature +8, Stealth +9
Senses Passive Perception 11
Languages Common, Goblin, Gnome, Terran
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 4000 gp. Coral (160 gp). Rhodochrosite (4 gp). Tourmaline (160 gp). Lapis lazuli (4 gp). Black pearl (1500 gp). Lapis lazuli (4 gp). Alexandrite (1500 gp). Red-brown spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baelitae Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a violet shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to make people angry or surprised. A true patriot, Baelitae would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a criminal king-pin and mafia family Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She'd like to take her coworkers down a peg; and seeks redemption

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Criminal record, Job. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Baelitae Berevan, Female Half-Elf Rogue 3
Medium (5'4") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 17 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Dariff Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is braided into rings. She has a tattooed face.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She does not believe in violence as a means to an end. She is a dedicated Shoemaker but believes her peers are too gung-ho.

History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the west, certain she would find work there.

Motivation: She seems to be bored by most things; and her relatives are trying to arrange a marriage

Ideals: Pacifist. Bonds: Attractive, Mentor, Immigrant. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Dariff Caebrek, Female Dwarf Rogue 3
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)6 (-2) 9 (-1)9 (-1)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Giselle Graeme, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She has a large brown mantle and cape that has been intricately interwoven into her violet robe. Beneath her clothing is a huge mess of scar tissue. Her brown hair is kept up in a ponytail inside a top hat. Her eyes are amber and she is always smoking a pipe.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero; and to share knowledge with the world

Ideals: Logical. Flaws: Greedy. Bonds: Slave, Immigrant, Adventurer. Occupation: Roofer

Voice: Scratchy, weak

Attributes [hide]

Giselle Graeme, Female Human Wizard 10
Medium (5'0") Human, Lawful Good (CR 10)
Armor Class 10
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Performance +5, Survival +5
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 1700 gp. Black velvet mask with numerous citrines (80 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). A necklace of small pink pearls (5000 gp). A small bag of saffron. (50 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item.


Social Check DCs


Diesa Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, she is an attractive figure. She is wearing the road beaten gear of a warrior. Her white hair is lengthy. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: The child of northern immigrants she idolized her father. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting, Philantrophist, Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Diesa Dankil, Female Dwarf Adept 4
Medium (4'0") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 6 (-2)10 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Osah Charity, Female Tiefling [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries with her a set of greatswords, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her dark red hair, when down, is lengthy. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is afraid of women and trembles around them

History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the west, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Osah Charity, Female Tiefling Barbarian 8
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 89 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: Large well-done wool tapestry (200 gp).


Social Check DCs


Theobald Bradley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His white hair is lengthy and is close to two feet long. His gray eyes peer out from beneath his broad grey hat.

Personality: He has always had a great fascination with Dragonborn culture. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted druidic powers by his dying brother.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Has a crush. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Theobald Bradley, Male Human Adept 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Infernal, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. 1 Average lock.


Social Check DCs

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