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NPC Generator

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Advanced [show]


Spring Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her orange fur down. She tend to wears goggles to shield her eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of a Slave Trader, who enjoyed hunting, Spring was taken on many hunting expeditions. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Justice. Flaws: Impulsive, Racist. Bonds: Rich, Nature. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Spring Of Snakes, Female Tabaxi Warrior 9
Medium (5'5") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 60 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 12 (+1)19 (+4)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1000 gp. Fiery yellow corundum (700 gp). Aquamarine (1300 gp). Smoky quartz (20 gp).


Social Check DCs


Chenna Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses in white turtlenecks beneath a violet coat with black slacks. Her hair is silver and very short. Her hazel unseeing eyes seem to look past you.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her writing dream.

Motivation: She is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Disciplined, Artistic. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Chenna Underfoot, Female Halfling Adept 2
Small (2'8") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)11 (+0) 17 (+3)11 (+0)
Skills Investigation +2, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1500 sp.


Social Check DCs


Tricking Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Assassin does. His fur is beige and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.

History: He was born in the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently the stress of being a Assassin has made it difficult for him to sleep.

Motivation: To get a good night's sleep; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Professionalism. Flaws: Insomniac, Antagonistic. Bonds: Job, Immigrant. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Tricking Fang, Male Tabaxi Paladin 3
Medium (5'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Surina Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a green vest and prefers brown and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her brass crest is thinning but still full. She wears a mask on her face.

Personality: She is happy with her job as a Carter. She turns her eye from what people do, preferring to live and let live. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised in a island tribe. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 5 years.

Motivation: Balancing her hectic life and new Carter responsibilities is difficult.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Surina Wystongjiir, Female Dragonborn Paladin 6
Medium (6'2") Dragonborn, Lawful Good (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)17 (+3) 16 (+3)14 (+2)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Aquan, Giant, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. Blue star sapphire (500 gp). Deep green spinel (60 gp). Rhodochrosite (12 gp). Moss agate (12 gp). 1 Minor magic item.


Social Check DCs


Roondar Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has always had a great fascination with Dragonborn culture. Roondar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and dragonborn compassion

Flaws: Racist, Hedonist. Bonds: Attractive, Mentor, Criminal record. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Roondar Munggen, Male Gnome Bard 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 13000 cp.


Social Check DCs


Nazû Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears white trousers with grey and tan striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His blonde hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: When he was but 4 years old his parents immigrated from the north. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nazû took refuge in the ruined castle and found the beat up mace and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and a rival would like him out of the picture

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Nature, Criminal record, Immigrant. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Nazû Graham, Male Half-Orc Sorcerer 12
Medium (5'1") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 30 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 13 (+1)8 (-1)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Neega Cornish, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has wavy silver hair. She has several tiny ruby earrings on each ear.

Personality: She is very quiet and rarely speaks above a whisper. She is harsh and unforgiving.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Neega and her spouse have recently divorced.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Shy, Antagonistic. Bonds: Attractive, Rich, Religious. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Neega Cornish, Female Half-Orc Wizard 17
Medium (4'11") Half-Orc, Lawful Evil (CR 17)
Armor Class 13
Hit Points 78 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Perception +7, Religion +8
Senses Passive Perception 18
Languages Common, Orc, Elven, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444

Possessions: 5000 gp. Fiery yellow corundum (500 gp). Tiger eye turquoise (14 gp). Pink pearl (80 gp). Jet (80 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Helen Mori, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her long red hair reaches down to her waist. Her ears are large.

Personality: She likes to make people angry or surprised. She also hits on women, regardless of circumstances.

History: Helen was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She inherited the family business which she has now maintained for 11 years.

Motivation: She has a crush on the local Mayor; and marry her sister to traveling adventurers

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Family, Job. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Helen Mori, Female Human Expert 3
Medium (4'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)9 (-1) 11 (+0)8 (-1)
Skills Investigation +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. White pearl (140 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Kilvar Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars, and sports empty pouches on his belt. He has styled his black hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Kilvar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.

History: Kilvar was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He inherited the family business which he has now maintained for 9 years.

Motivation: Regain custody of his son; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Family, Job. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Kilvar Durthane, Male Dwarf Monk 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 4 (-3)9 (-1)
Skills Investigation +4, Survival -1
Senses Passive Perception 7
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Red spinel (120 gp). Sard (60 gp).


Social Check DCs

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