Elegant Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a robe, a symbol of death around her neck, and a warhammer on her belt, and a wedding ring on her left hand. She wears a colorful flower in her beige fur. She has hazel eyes and a brown hat with a white feather.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born into a rich family. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has built up a small fortune and can afford her own way.
Motivation: She feels kind of lost in life; and she is greedy
Ideals: Fighting. Flaws: Depressed. Bonds: In love, Attractive, Rich. Occupation: Carpenter
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 53 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 900 gp. Freshwater pearl (14 gp). Lapis lazuli (14 gp). Azurite (14 gp). Smoky quartz (60 gp). Blue star sapphire (800 gp). Blue sapphire (800 gp). Brown-green garnet (90 gp).
Sun Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His lavender fur is long and unkept. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He dislikes all the random violence that takes place in the north. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born a particularly ugly child, much to the horror of his parents. When Sun reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.
Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend
Ideals: Pacifist, Optimist. Flaws: Ugly. Bonds: Adventurer, Military, Job. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 15)
Armor Class 11
Hit Points 28 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 pp. Red garnet (50 gp). Golden yellow topaz (900 gp). Moonstone (50 gp). Rhodochrosite (16 gp). Blue quartz (16 gp). Eye agate (16 gp).
Agatha Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a lot of dark rich colors, with gold accents, and sports empty pouches on her belt. Her white hair is drawn into a tight pony tail with a rose scrunchie. She has green eyes.
Personality: Her tongue was cut out and she uses sign language. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born to a Glassblower, her mother struggled to pay the bills. She helped her mother out around the business and became quite the natural. She now owns her own business.
Motivation: Further expansion of business; and she's attracted to the pc
Flaws: Disease. Bonds: Attractive, Has a crush, Poor, Job. Occupation: Fletcher
Voice: Russian accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnome
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1000 sp. Chrysoprase (40 gp). Alexandrite (1000 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. He has brown fur. He wears large thick round spectacles.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent mother; and doesn't want to be a merchant and was forced into it by his family
Ideals: Fighting, Joker, Gifted. Flaws: Terse. Bonds: Family. Occupation: Merchant
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 11)
Armor Class 12
Hit Points 51 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: An abacus with copper, silver and gold markers (100 gp). Embroidered and bejeweled glove (2000 gp). A small bag of saffron. (20 gp).
Althaea Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in a clean tan cloak covering her clean studded leather. She wears her brown hair down. She has gleaming, smiling blue eyes.
Personality: She loves telling others what to do and how they should feel about things. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Gifted from a young age, Althaea studied abroad. Like her mother and her brother before her, after school she went straight into learning to become a Performer. She now owns her own business.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Opinionated, Gifted. Bonds: Immigrant, Slave, Job. Occupation: Performer
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. 1 Masterwork studded leather.
Delre Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'2" and has the majority of her body covered in plate. With wild black hair. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is lazy, self-centered, vain, and jealous.
History: Born in the south to a Bounty Hunter, Delre learned a great deal about her mother's area of expertise. She found a children's book about a Dwarf Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and balancing her hectic life and new bounty hunter responsibilities is difficult
Flaws: Ugly, Selfish. Bonds: Job, Adventurer. Occupation: Bounty Hunter
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 4000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Cloud Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a cross on it. Her beige fur is unkempt and raggedy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Cloud was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has dedicated herself to building a better trade route.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Military. Occupation: Bricklayer
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 10
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +5
Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Sapphire pendant on gold chain (1100 gp).
Quick Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length cinnamon fur. He wears crescent spectacles with a black brim.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the north to a Knight, Quick learned a great deal about his mother's area of expertise. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Job. Occupation: Knight
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 16)
Armor Class 12
Hit Points 154 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +7
Possessions: Moss agate (5 gp). Sard (20 gp). Pink pearl (110 gp). Eye agate (5 gp). Coral (110 gp). Golden yellow topaz (1600 gp). White pearl (110 gp). Onyx (20 gp). Rock crystal (20 gp). Blue quartz (5 gp). Hematite (5 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Five Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman is wearing a perfectly clean shirt and pair of pants. Her cinnamon fur is lengthy. Her fierce green eyes like to dwell on things.
Personality: She is fixated on the number 82. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. A true patriot, Five would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She got into the Crown-heir business at a young age. She found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a Crown-heir soon after.
Motivation: She'd like to take her coworkers down a peg; and she wants nothing more than to rejoin the army
Flaws: Insane. Bonds: Attractive, Poor, Military, Job, Adventurer. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Malachite (13 gp). Deep blue spinel (1100 gp).
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