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NPC Generator

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Advanced [show]


Igden Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears blue leather gloves, a blue jacket, and tight pants. He has a long white beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Igden was raised in a hard working conservative environment. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Igden and his spouse have recently divorced.

Motivation: To be a Architect again.

Flaws: Antagonistic, Hedonist, Insane. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Igden Umbodoben, Male Gnome Paladin 10
Small (3'8") Gnome, Chaotic Good (CR 10)
Armor Class 11
Hit Points 85 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)15 (+2) 9 (-1)9 (-1)
Skills Arcana +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 280 pp. Moonstone (50 gp).


Social Check DCs


Azza Dischord, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an entirely black suit with brown socks and a vest with buckled shoes, and carries longswords. She keeps her long silver hair kept up in a rat tail. Her skin is flawless and her white eyes scan people very quickly.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She is skeptical of what others tell her and is slow to trust.

History: She was raised in a island tribe. Azza liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azza fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Azza Dischord, Female Tiefling Monk 5
Medium (4'9") Tiefling, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)9 (-1) 14 (+2)7 (-2)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Fonkin Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting tan shirt and pants. He keeps his long brown hair kept up in a rat tail. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.

History: Fonkin was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To clean up the streets.

Ideals: Logical, Persistence. Flaws: Insane. Bonds: Attractive, Guardian. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Fonkin Ningel, Male Gnome Warrior 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Dynamic Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman very much looks the part of a Gardener, and a wedding ring on her left hand. She keeps her white fur in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Dynamic is combative with any and all who dare try her patience in the slightest.

History: Dynamic was born with her father's beautiful face. Her childhood dream was to be a Armorer, but she was a colossal failure. She inherited the family business which she has now maintained for 2 years.

Motivation: Expand her business.

Ideals: Justice. Flaws: Disease. Bonds: Job, In love, Attractive. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dynamic Prim Posies, Female Tabaxi Cleric 14
Medium (6'3") Tabaxi, Lawful Evil (CR 14)
Armor Class 12
Hit Points 114 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)15 (+2) 13 (+1)17 (+3)
Skills Persuasion +8, Religion +7
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: 2000 gp. Fire opal pendant on a fine gold chain (2100 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugolina Gentry, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear grey pants and tee shirts. Her white hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does not believe in violence as a means to an end. She is a dedicated Fletcher but believes her peers are too gung-ho.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She became a Fletcher soon after.

Motivation: Sabotage a competitor; and to be a interpreter again

Ideals: Disciplined, Pacifist, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Hugolina Gentry, Female Human Monk 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)6 (-2) 15 (+2)14 (+2)
Skills Intimidation +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 600 sp.


Social Check DCs


Althaea Othronus, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears many layers of old clothing at all times. She has a hunchback. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is an amazing painter.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To end her boredom; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Religious, Enemies. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Althaea Othronus, Female Elf Wizard 2
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 270 gp.


Social Check DCs


Lia Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her red hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born to a criminal king-pin and mafia family After coming to the age of reason, Lia took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Being a Beggar kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To unite with her brother; and wants to raise her children well

Ideals: Gifted. Bonds: Rich, Enemies, Family, Criminal record. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Lia Floshem, Female Half-Elf Commoner 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)9 (-1) 13 (+1)14 (+2)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Blue star sapphire (1500 gp). Alexandrite (1300 gp). Banded agate (12 gp). Malachite (12 gp).


Social Check DCs


Jarsali Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She very much looks the part of a Slave Trader. She keeps her long auburn hair kept up in a rat tail. She has a dull look in her hazel eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She misses her home and complains about the freezing weather, even in summer.

History: Jarsali was born in the east. At a young age she loved to build and create. Jarsali was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Slave Trader. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To be a Banker again; and she is unsatisfied with her job

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Jarsali Caerdonel, Female Elf Warrior 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)6 (-2) 11 (+0)15 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Traubon Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the north, but his parents moved at a very young age to the south. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 4 years.

Motivation: To unite with his brother.

Flaws: Ugly. Bonds: Job, Family, Immigrant, Slave. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Traubon Daraln, Male Dwarf Druid 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)14 (+2) 5 (-3)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 7
Languages Common, Dwarven, Terran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 240 gp.


Social Check DCs

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