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NPC Generator

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Advanced [show]


Bharash Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His crest is red and curly. He has several tiny aquamarine earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the north to a Sculptor, Bharash learned a great deal about his father's area of expertise. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Mason again; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Rich, Job. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bharash Pfaphnyrennish, Male Dragonborn Expert 9
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Medicine +2, Stealth +4
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 240 pp. Amber (70 gp).


Social Check DCs


Mindartis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and auburn. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, In love. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Mindartis Ofandrus, Male Elf Sorcerer 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Mormo Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. His silver hair is smooth and relatively long. His black eyes are passionate and lively.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Mormo was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mormo took refuge in the old dungeon and found the beat up lance and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and further expansion of business

Ideals: Passionate. Flaws: Secretive. Bonds: Attractive, Nature, Rich, Job. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Mormo Doubt, Male Tiefling Wizard 4
Medium (5'11") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 13000 cp. Silver pearl (160 gp). Smoky quartz (70 gp). Silver pearl (160 gp). Iolite (70 gp). 1 Breastplate.


Social Check DCs


Dagger Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Actor. He has no fur. This yellow eyed westerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the west to a Actor, Dagger learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Dagger Paws, Male Tabaxi Sorcerer 4
Medium (5'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 12000 sp.


Social Check DCs


Halimath Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'9", this man is generally shirtless and showing off his tattooed chest. He wears a Stetson hat to cover his moderate length golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.

History: He got into the Apothecary business at a young age. He worked as a nervous Apothecary and found it very stressful. He has dedicated himself to building a better village for his children.

Motivation: He's in love; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Hedonist, Fearful. Bonds: Job, Adventurer, Has a crush. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Halimath Caphaxath, Male Elf Wizard 12
Medium (4'9") Elf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 15 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)18 (+4) 13 (+1)11 (+0)
Skills Nature +8, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Undercommon, Gnome, Auran
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433200

Possessions: 1000 gp. Deep blue spinel (1100 gp). Obsidian (7 gp). Chrysoberyl (40 gp). Fire opal (1400 gp). Chrysoberyl (40 gp). Star rose quartz (20 gp). Silver pearl (40 gp). Violet garnet (1100 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Nora Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She has a large grey mantle and cape that has been intricately interwoven into her tan robe. She wears her chestnut hair up. Her green eyes are passionate and lively.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also is a firm believer in the womanly ideal.

History: She comes from a rich northern family. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and money/treasure

Ideals: Athletic, Joker, Gifted. Flaws: Impulsive. Bonds: Rich. Occupation: Bounty Hunter

Voice: Spanish accent

Attributes [hide]

Nora Orcfoe, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 15 (+2)10 (+0)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Undercommon, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 130 gp.


Social Check DCs


Arha Radcliffe, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern woman wears a simple burlap shirt and baggy pants. She conceals her axe with her veritable burlap sack of a shirt. Her long black hair reaches down to her waist. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: Arha is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She feeds upon the attention of others.

History: A powerful slaver made her what she is. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Athletic, Extrovert. Bonds: Attractive, Mentor, Adventurer. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Arha Radcliffe, Female Half-Orc Aristocrat 5
Medium (5'8") Half-Orc, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Flame Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has yellow fur. He has hazel eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a wizard, Flame was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Mentor, Family. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Flame Plume, Male Tabaxi Fighter 1
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Athletics +2, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 5000 cp. Tourmaline (160 gp).


Social Check DCs


Shágflak Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his whip ready. He has a long silver beard with little hanging trinkets. He has a tattooed face.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a wizard, Shágflak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He wants revenge against dire rats; and he has money and likes to spend it

Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Enemies, Mentor. Occupation: Soapmaker

Voice: German accent

Attributes [hide]

Shágflak Abram, Male Half-Orc Sorcerer 7
Medium (5'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Intimidation +4, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Lapis lazuli (15 gp). Deep blue spinel (500 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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