Adrie Alfonso, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is generally shirtless and showing off her tattooed chest. With bright blonde hair. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to a criminal king-pin and mafia family She moved out south to avoid the crime she committed. Being a Animal Trainer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help; and to end her boredom
Flaws: Antagonistic, Impulsive, Mundane. Bonds: Criminal record. Occupation: Animal Trainer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Malmûg Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'10". He is renowned for his bright black suits and hats, and his gloved hand is found clutching a sickle. His hair, while still mostly brown, has prominent grey streaks. He has a tattooed face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He is greedy; and revenge
Flaws: Shy. Bonds: Military, Rich, Adventurer, Enemies. Occupation: Masseuse
Voice: Italian accent
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 6 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 7000 sp. 1 Minor magic item.
Nimble Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a pastel shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her white fur is drawn into a tight pony tail with a cross scrunchie. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born in the west her family was never financially stable. When Nimble reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now spends her time doing works of charity.
Motivation: She wants nothing more than to rejoin the army; and she doesn't get along with people that don't share her tastes
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Mayor
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Infernal, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Sumnes Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This northern woman wears skinny pants and wears a tan and black robe with the hood down. Her clothes are grease stained in places. Her tied-back hair is black. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was raised in a white middle class family as the only child. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. She left for the north, certain she would find work there.
Motivation: To end her boredom; and to find somewhere to settle down
Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Poor, Immigrant. Occupation: Bather
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
Veloptima Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman tends to wear a large blue jacket and is in decent physical shape. Her hair is golden and very short. She has a dull look in her blue eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Logical. Flaws: Shy. Bonds: Nature, Adventurer, Criminal record. Occupation: Blacksmith
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Aquan, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 sp.
Nora Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses well, typically a more casual-formal manner. She has moderate length auburn hair. She has a tattooed face.
Personality: This woman loves singing and to teach people singing more than just about anything. Energy wise she seems alert and responsive.
History: She was raised in a desert tribe. In her 13th year, her parents were killed by a giants raid, leaving Nora alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want her driven away.
Ideals: Artistic, Professionalism. Bonds: Attractive, Nature, Enemies. Occupation: Banker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 50 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 19 (+4) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 120 pp.
Thomas Wharton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his auburn hair down. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He also hits on women, regardless of circumstances.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He has dedicated himself to building a better world.
Motivation: A deep hatred of giants; and many giants want him driven away
Flaws: Ugly. Bonds: Adventurer, Enemies, Has a crush, Job. Occupation: Bowyer
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Thieves’ tools.
Seven Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long yellow fur kept up in a rat tail. His fierce hazel eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. He is an amazing painter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Seven was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Seven's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down.
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Criminal record. Occupation: Fisher
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 48 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Edge Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who dresses like a well dressed Mercenary does. His gray fur is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Edge embodies much of what other species detest in the Tabaxis. He has a minor phobia of water and hates getting wet.
History: He was born to loving parents in a slum to the north. He has had some formal singing training, and achieved minor success. He struck the Mercenary job and began his own company from there.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Job, Poor. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 17 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 40000 cp.
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Their contribution stands as a beacon of hope for all adventurers!