Mantus Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has a hunchback. His brown hair is heavily combed to the right. His eyes are white and he is always smoking a pipe.
Personality: Mantus speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Glassblower father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and to get a good night's sleep
Ideals: Impeccable, Optimist. Flaws: Ugly, Disease, Insomniac. Occupation: Performer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 32 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Auran, Sylvan, Terran
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 180 pp. Emerald (900 gp). Golden yellow topaz (1300 gp). Tourmaline (40 gp). Black opal (900 gp). Smoky quartz (30 gp). Zircon (30 gp).
Raymond Quinton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, brown shirt, and green tie. He carries a battered trident and tarnished quarterstaff as well. His hair is red and very short. His brown eyes lackadaisically let the world flow into them.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting. Flaws: Insane, Disease. Bonds: Criminal record, Mentor. Occupation: Junk Dealer
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Margery Presley, Female Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, she is an attractive figure. She wears rags and sports a simple walking cane. She wears her auburn hair down. She has gray eyes and a grey hat with a brown feather.
Personality: She is a hateful person. She taunts others and blames them for her problems. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Margery hails from a village terrorized by brigands. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. Days after completing her studies, news broke out that her hometown was attacked by brigands. Margery was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: She's repulsed by the PC; and many brigands want her driven away
Flaws: Antagonistic. Bonds: Poor, Attractive, Religious, Enemies, Immigrant. Occupation: Ruler
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 4000 cp.
Jane Larson, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'10", this woman is wearing colorful clothing, dressed as a Weaver. She has moderate length blonde hair. She is baby faced.
Personality: This woman loves music and to teach people music more than just about anything. She also hits on women, regardless of circumstances.
History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has a crush on the local Healer.
Ideals: Artistic, Justice. Bonds: Has a crush, Nature. Occupation: Weaver
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Elven, Auran, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Banded mail. 1 Full Plate. 1 Chain shirt. 1 Banded mail.
Serpent Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. His orange fur is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He exudes charisma. He is a tour de force of persuasion. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in a small village he learned the ways of the warrior from his mother. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Brewer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eleanor Compton, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears rags and sports a simple walking cane and is in decent physical shape. Her tied-back hair is white. Her violet eyes dart from person to person to random spaces in the air.
Personality: She dislikes all the random violence that takes place in the north. She is an amazing painter.
History: She was born at the edge of vast plains. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A strong sense of loyalty to Gnomish people; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Pacifist, Gifted. Flaws: Racist. Bonds: Poor, Nature, Adventurer. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp.
Blendaeth Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a green feathered hat and green clothes. Her red crest is long and unkept. She wears round tiny glasses practically rammed into her face.
Personality: She has always had a great fascination with Dragonborn culture. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She comes from a rich northern family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and marry her sister to traveling adventurers
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Family, Rich, Job. Occupation: Mayor
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 52 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 20000 cp. Silver comb with moonstones (1000 gp). A silver and pearl hairclip (20 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp).
Sun In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of longbows, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her fur is greying and her face has many wrinkles. She wears large thick round spectacles.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Antagonistic, PTSD. Bonds: Attractive, Job. Occupation: Performer
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 36 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1400 gp. Blue quartz (14 gp). Bloodstone (70 gp). Iolite (70 gp). Azurite (14 gp). Aquamarine (700 gp). Red garnet (70 gp).
Habor Still, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His white hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Habor hails from a village terrorized by giants. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 97 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
Possessions: 2000 gp. Aquamarine (700 gp). Obsidian (6 gp). Sardonyx (70 gp). Sardonyx (70 gp). Moss agate (6 gp). Blue sapphire (400 gp). Deep blue spinel (700 gp). Star rose quartz (70 gp). 1 Medium magic item.
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