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NPC Generator

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Advanced [show]


Merihim Revile, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears green cloth garments or leather armor. His silver hair has been sun bleached extensively. His eyes are black and catlike.

Personality: Eccentric and domineering, Merihim will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and he is greedy

Ideals: Extrovert, Joker. Bonds: Rich, Adventurer, Family. Occupation: Carter

Voice: French accent

Attributes [hide]

Merihim Revile, Male Tiefling Monk 3
Medium (5'11") Tiefling, True Neutral (CR 3)
Armor Class 7
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 10 (+0)8 (-1) 7 (-2)17 (+3)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 2600 sp.


Social Check DCs


Pyxrin Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear black tank tops with white skirt. Her silver crest is kept up in a ponytail inside a small hat. Her eyes are red.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Pyxrin took refuge in the large cave and found the beat up morningstar and armor she uses now. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Terse. Bonds: Poor, Military, Nature. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Pyxrin Norixius, Female Dragonborn Bard 9
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 20000 cp. Violet garnet (900 gp). Aquamarine (900 gp). Black pearl (900 gp). Blue quartz (9 gp). Zircon (80 gp). Silver pearl (70 gp). Black pearl (900 gp). Golden yellow topaz (900 gp). 1 Minor magic item.


Social Check DCs


Lezre Hallewell, Female Half-Orc [Permalink]

Personal [hide]

Description: She is typically in her Sellsword uniform, and she perpetually has her whip ready. She has dyed her greying red hair a little too much giving a sharp red color. Her amber unseeing eyes seem to look past you.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She also has developed a complete distrust of the Bricklayer profession.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Lezre was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Lezre's father didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Sellsword for the past few years.

Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult.

Ideals: Fighting. Flaws: Disease, Ugly, Antagonistic. Bonds: Job. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Lezre Hallewell, Female Half-Orc Paladin 6
Medium (6'0") Half-Orc, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp.


Social Check DCs


Art Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems, and he perpetually has his trident ready. His gray fur is braided into rings. His eyes are a pleasant yellow.

Personality: Art is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 8 years old his parents immigrated from the south. His father had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Extrovert. Flaws: Insane. Bonds: Rich, Adventurer, Immigrant. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Art Paws, Male Tabaxi Fighter 3
Medium (5'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1600 sp.


Social Check DCs


Eridred Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears rags and sports a simple walking cane. Her hair is short and blonde. Her eyes are brown and catlike.

Personality: A skeptical and narcissistic woman, Eridred's first love is herself. Her second love is also herself. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the east to a Mayor, Eridred learned a great deal about her mother's area of expertise. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has passion for adventuring and risk; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Job, Family, Adventurer. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Eridred Goblinbane, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)16 (+3) 17 (+3)8 (-1)
Skills Religion +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Goblin, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Golden pearl (90 gp).


Social Check DCs


Marigold Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She carries with her a set of sickles on her belt, each one with a amethyst on the hilt. She keeps her long black hair kept up in a rat tail. This gray eyed southerner is not easily forgotten.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She now owns her own business.

Motivation: She is unsatisfied with her job.

Ideals: Fighting, Gifted. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Marigold Bigheart, Female Halfling Commoner 14
Small (2'8") Halfling, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 60 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Insight +6, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 4000 gp. Amethyst (90 gp). White opal (1500 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). Aquamarine (1100 gp). Amethyst (90 gp). Peridot (60 gp). Azurite (13 gp). Malachite (13 gp). Blue quartz (13 gp). Chrysoberyl (90 gp). Jasper (60 gp).


Social Check DCs


Orianna Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her hair, while still mostly brown, has prominent grey streaks. She has red eyes and a black hat with a grey feather.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in a small mountains village. Cursed with vampirism at a very young age, Orianna has worked very hard to control her curse. She used her abilities to travel the world and help people.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Philantrophist. Flaws: Disease. Bonds: Nature. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Orianna Intellect, Female Tiefling Bard 5
Medium (6'0") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 17 (+3)19 (+4)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 600 gp. 1 Masterwork Musical instrument. 1 Crowbar.


Social Check DCs


Silaqui Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. Her hair, while still mostly black, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Born in the north to a Spy, Silaqui learned a great deal about her father's area of expertise. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has drifted from career to career and currently works as a Spy.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Philantrophist, Artistic. Flaws: Insane. Bonds: Rich, Attractive, Job. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Silaqui Ilphelkiir, Female Elf Druid 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)15 (+2) 12 (+1)8 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1200 sp.


Social Check DCs


Oppah Garrick, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her auburn hair is matted, messy, and big. Her green eyes dart from person to person to random spaces in the air.

Personality: She is business-like. She takes instructions and follows them to the letter. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: The child of eastern immigrants she idolized her father. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She left for the east, certain she would find work there.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Bricklayer

Voice: French accent

Attributes [hide]

Oppah Garrick, Female Gnome Monk 4
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)10 (+0) 15 (+2)8 (-1)
Skills History +2, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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