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NPC Generator

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Advanced [show]


Tawna Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a faded coat and loose pants complete with feathered hat. She wears her white hair down. She wears crescent spectacles with a black brim.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a bit of a xeno-phobe, disliking non-Halflings.

History: Born in the east her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Layabout work with an outfit from a few towns over. Layabout work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Layabout.

Motivation: Balancing her hectic life and new Layabout responsibilities is difficult; and wants her loneliness to end

Ideals: Optimist. Flaws: Racist. Bonds: Poor, Job, Has a crush. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Tawna Wiseacre, Female Halfling Commoner 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 16
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 13 (+1)14 (+2) 12 (+1)8 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Ignan
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 30 gp.


Social Check DCs


Breena Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, tan, dusty cloak. Her golden hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are violet.

Personality: She will rave to anyone who will listen. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was always a brilliant, if unscrupulous mind. She was taken as a slave by a traveling circus and forced to perform When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is not mentally stable, and does not behave rationally; and she's attracted to the pc

Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Slave, Has a crush. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Breena Nopenstallen, Female Gnome Paladin 4
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 49 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Infernal
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Carlin Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a simple tan robe with white stripes complete with hood. Her blonde hair, when down, is lengthy. Her ears are large.

Personality: Carlin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family A few years later when the west was not economically sound they moved to her current location. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Carlin Oomtrowl, Female Gnome Cleric 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 15 (+2)18 (+4) 15 (+2)12 (+1)
Skills Deception +3, History +6
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Elven, Halfling, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: Just what you see.


Social Check DCs


Rolen Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Fisher, his mother struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and balancing his hectic life and new healer responsibilities is difficult

Flaws: Antagonistic, Secretive, PTSD. Bonds: Poor, Adventurer, Job. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Rolen Ofandrus, Male Elf Druid 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)8 (-1) 7 (-2)11 (+0)
Skills Deception +2, History +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Diesa Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in collared shirts and wears a proper scarf over her head. Her white hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Diesa was left her mother's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diesa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels that her past leaves her morally obligated to help; and to share knowledge with the world

Ideals: Fighting, Logical. Bonds: Criminal record, Military. Occupation: Farmer

Voice: Smooth and feminine

Attributes [hide]

Diesa Daerdahk, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Arcana +1, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp. 1 Half-Plate.


Social Check DCs


Eleanor Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears light armors faded through time and improper care. Her tied-back hair is black. Her blue unseeing eyes seem to look past you.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to loving parents in a slum to the north. A freak accident while working with her Mayor mother left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She loathes her own lifestyle; and a strong sense of loyalty to dragonborn people

Flaws: Disease, Depressed, Shy. Bonds: Poor. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Eleanor Berevan, Female Half-Elf Expert 3
Medium (5'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Herleva Lindsay, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in an above average manner. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She has a tattooed face.

Personality: She is happy with her job as a Junk Dealer. She turns her eye from what people do, preferring to live and let live. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Herleva lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has worked as a Junk Dealer like her father before her.

Motivation: Regain custody of her son; and marry her brother to traveling adventurers

Ideals: Logical. Bonds: Attractive, Job, Family. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Herleva Lindsay, Female Human Sorcerer 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 300 gp. Zircon (60 gp). Sard (60 gp). Aquamarine (1400 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Criella Decorum, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a green costume with the symbols of strength on her torso and is in decent physical shape. She has white hair. Her eyes are likewise gold.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She served in the navy to pay for her family's outstanding loans. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Fighting. Flaws: Fearful. Bonds: Military, Criminal record, Adventurer. Occupation: Baker

Voice: Deep voice with rolling R's

Attributes [hide]

Criella Decorum, Female Tiefling Druid 9
Medium (5'6") Tiefling, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: Obsidian (4 gp). Red spinel (130 gp). Violet garnet (1200 gp). Jade (130 gp). Azurite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of hand crossbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair is kept up in a ponytail inside a small hat. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Vondal was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: To be a Roofer again; and he wants revenge against illithids

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Enemies, Job. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Vondal Caebrek, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 7 (-2)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 8
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp.


Social Check DCs

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