Valorean Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His white crest has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Gifted. Flaws: Insane, Cynical, Disease, Insomniac. Occupation: Tailor
Voice: Slurs words
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 20 pp.
Valorean Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his brass crest. He has gold eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not trust anyone and sleeps with one eye open.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Optimist. Flaws: Insomniac, Disease. Bonds: Attractive, Rich. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Malquis Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is still thick. Her green eyes are passionate and lively.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. As long as the job gets done she does not care how it got done.
History: Malquis was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her childhood dream was to be a Knight, but she was a colossal failure. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Sabotage a competitor.
Ideals: Professionalism. Bonds: Poor, Attractive, Job, Criminal record. Occupation: Gardener
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 50 gp.
Tordek Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears skinny pants and wears a grey and black robe with the hood down. He is an epitome of beauty. He wears his golden hair up. He has gleaming, smiling blue eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Farmer in town.
History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Locksmith, but he was a colossal failure. He has achieved small success as a Farmer.
Motivation: To be a Locksmith again; and sabotage a competitor
Ideals: Joker, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Farmer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 330 gp.
Darrow Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. He has done his best to style his chestnut hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He feeds upon the attention of others.
History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by orcs. Darrow was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: A deep hatred of orcs; and he has a rivalry with the church that dominates his actions
Bonds: Enemies, Attractive, Poor, Religious. Occupation: Fortune-teller
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Gnome, Gnoll, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: Moonstone (60 gp). Moss agate (8 gp). Azurite (8 gp). Jade (80 gp).
Delg Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. His chestnut hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Delg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Delg. After months of barely getting by, Delg managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg
Ideals: Justice. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Carter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2000 cp.
Vassago Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His wide-brimmed hat is riddled with cuts and holes. His eyes are white.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Vassago was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and he's repulsed by the pc
Ideals: Persistence. Flaws: Ugly, Mundane, Antagonistic. Occupation: Scribe
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 49 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberdeb Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. His blonde hair is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich eastern family. He moved from fad to fad and when he turned 15 he discovered singing. He left for the east, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Rich, Immigrant. Occupation: Navigator
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2400 sp.
Kaladan Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'7". He likes to wear ponchos typically of a light green in addition to tight pants. His gold crest is singed and shortened. His eyes, though not visible through his cowl, are red.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Further he is a bit of a stoner and is frequently out of it.
History: He was born to loving parents in a slum to the east. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He would like to get married and retire; and he wants to get laid
Flaws: Ugly, Addict, Secretive. Bonds: Job, Poor, Has a crush. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 12)
Armor Class 11
Hit Points 48 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 300 pp. Tiger eye turquoise (6 gp). Carnelian (70 gp). Jasper (70 gp). Tourmaline (50 gp). Lapis lazuli (6 gp). Chrysoprase (70 gp). Citrine (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
