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NPC Generator

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Advanced [show]


Bertram Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears violet leather gloves, a violet jacket, and tight pants. His auburn hair is smooth and relatively long. His half smiles and violet eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. When Bertram reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many orcs want him driven away

Bonds: Attractive, In love, Mentor, Military, Enemies. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Bertram Connors, Male Half-Elf Barbarian 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 15 (+2)6 (-2)
Skills Insight +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear brown clothing when she does not wear armor. She wears a small hat to cover her moderate length lavender fur. This yellow eyed easterner is not easily forgotten.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born to a pair of adventurers, Drifting grew up listening to her mother's many stories. Over the years she perfected her riding and shooting skills. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and an old rival family wants her found

Ideals: Fighting. Bonds: Family, Adventurer, Nature. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Drifting In Woods, Female Tabaxi Wizard 5
Medium (5'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 600 gp.


Social Check DCs


Maynild Kendall, Female Human [Permalink]

Personal [hide]

Description: This woman wears a brown vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her brown boots flare out at the collars, and sports empty pouches on her belt. She has moderate length brown hair. She wears crescent spectacles with a black brim.

Personality: She is almost excessively polite to everyone, even when angry. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth she was tutored by a cruel and relentless mentor. Maynild abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels threatened by others; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Justice. Flaws: Shy, Fearful. Bonds: Mentor, Adventurer. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Maynild Kendall, Female Human Aristocrat 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp. Golden pearl (160 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Nella York, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a worn and beaten armor. Her red hair is lengthy and is close to two feet long. She has green eyes and a white hat with a grey feather.

Personality: She will rave to anyone who will listen. She is obsessed with a lost civilization.

History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Nella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Nella's mother didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Flaws: Insane, Antagonistic. Bonds: Adventurer, Rich. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Nella York, Female Half-Orc Warlock 7
Medium (4'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)6 (-2) 14 (+2)12 (+1)
Skills Perception +5, Religion +1
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 sp.


Social Check DCs


Shump Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His auburn hair is cut jaggedly and amateurishly. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is wracked by social anxiety

Ideals: Optimist, Justice. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Shump Kinsley, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Investigation +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Nicholas Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He has all his life been fascinated with singing.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Opinionated, Artistic. Bonds: Attractive, Poor. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Nicholas Enfield, Male Human Aristocrat 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Pelaios Flair, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'10". He wears a lot of dark rich colors, with gold accents. His hair is white and curly. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Doctor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Barber

Voice: Loud with bravado

Attributes [hide]

Pelaios Flair, Male Tiefling Cleric 13
Medium (6'10") Tiefling, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 97 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)18 (+4) 6 (-2)16 (+3)
Skills Arcana +8, Sleight of Hand +7
Senses Passive Perception 8
Languages Common, Elven, Goblin, Aquan, Halfling
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 gp. White opal (1300 gp). Freshwater pearl (10 gp). Eye agate (10 gp). Chrysoprase (50 gp). Brown-green garnet (50 gp). Moss agate (10 gp). Sardonyx (50 gp). Blue quartz (10 gp). Brown-green garnet (50 gp). Black pearl (400 gp). Malachite (10 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His red hair is lengthy and is close to two feet long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Assassin business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Assassin. He got away from his former life and has fallen to alcoholism.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly, Fearful, Addict. Bonds: Job. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Fibblestib Maekkelferce, Male Gnome Commoner 14
Small (3'8") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 95 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)12 (+1) 15 (+2)17 (+3)
Skills Animal Handling +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0

Possessions: 6000 gp. Deep green spinel (80 gp). Zircon (60 gp). Moonstone (60 gp). Lapis lazuli (4 gp). Golden yellow topaz (300 gp). Chalcedony (60 gp). Chrysoprase (60 gp). Brown-green garnet (80 gp). Rock crystal (60 gp). Rhodochrosite (4 gp). Red garnet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has styled his lavender fur well, parting it to the left. His thin eyebrows rest above his beady hazel eyes.

Personality: Aggressive, abrasive, and angry, Tricking embodies much of what other species detest in the Tabaxis. He takes great joy in being the best Scribe in town.

History: Born in the west his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Tricking Shore, Male Tabaxi Cleric 7
Medium (6'6") Tabaxi, Chaotic Good (CR 7)
Armor Class 9
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs

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