Vonbin Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his black hair up. He wears large thick round spectacles.
Personality: Vonbin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He pushes his goals aggressively. He is also a coward if confronted.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Soapmaker, but he was a colossal failure. He ran away from his former home and has been making his living as a Scribe for the past few years.
Motivation: To reunite with his old friends; and to be a soapmaker again
Ideals: Extrovert, Gifted. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Scribe
Voice: Voice breaks
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 71 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Druidic, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1600 gp. Black pearl (1000 gp). Deep blue spinel (1000 gp). Blue star sapphire (400 gp). Aquamarine (1000 gp). Malachite (14 gp).
Shamash Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. His scarlet crest, when down, is lengthy. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.
History: Shamash hails from a village terrorized by gnolls. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Someone believes him a fraud; and many gnolls want him driven away
Ideals: Professionalism. Flaws: Depressed, PTSD. Bonds: Attractive, Immigrant, Enemies. Occupation: Tanner
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 7
Hit Points 37 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 12 (+1) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +0 / 3d4-3, Grapple +3
Possessions: 1300 gp. Smoky quartz (40 gp). Tourmaline (50 gp). Banded agate (13 gp).
Gerbo Welber, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is an epitome of beauty. His long blonde hair is drawn into a two foot long braid. His gray eyes lackadaisically let the world flow into them.
Personality: Calm and collected, he is a well trained Bather. He never wears the same outfit twice, unless he absolutely has to.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his mother and his brother before him, after school he went straight into learning to become a Bather. He's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Bather
Voice: Nasally tone
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Goblin
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 11000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Mary Peyton, Female Human [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and she perpetually has her greatsword ready. Her white hair is cut short. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Mary grew up listening to her father's many stories. Mary was born on a far southern island where she grew up under the tutelage of her father, an expert Blacksmith. She now travels the world, in search of power and loot.
Motivation: To share knowledge with the world; and she's looking for her big break
Ideals: Fighting, Gifted, Logical. Bonds: Adventurer, Immigrant. Occupation: Blacksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 5 (-3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 240 gp.
Alain Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She wears her white hair down. This amber eyed easterner is not easily forgotten.
Personality: Alain hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She misses her home and complains about the freezing weather, even in summer.
History: She was born on a small isolated farm. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Scribe
Voice: Raspy
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 47 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 120 pp.
Mardnab Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She wears tan trousers with pastel and black striped suspenders. She wears various colorful collared shirts. She has moderate length golden hair. Her violet eyes are slightly larger than normal.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is an amazing painter.
History: She was born into a rich family. After coming to the age of reason, Mardnab took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Since then, she has sought to make the best of life.
Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion
Ideals: Gifted, Optimist. Flaws: Emotional. Bonds: Rich, Family. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 4 (-3) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30000 cp. 1 Minor magic item.
Erevan Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of longbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His white hair is unkempt and raggedy. His eyes are a pleasant amber.
Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erevan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He seems to be bored by most things; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Professionalism, Opinionated. Flaws: Ugly. Bonds: Poor. Occupation: Scribe
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: Banded agate (10 gp). Citrine (30 gp). Azurite (10 gp).
Bethrynna Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and is dressed in earthy colors with a blue and grey handkerchief worn on her left side. She keeps her long red hair kept up in a rat tail. Her amber unseeing eyes seem to look past you.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her youth she was a Interpreter, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Entrepeneur, Fighting. Flaws: Disease, Antagonistic, PTSD. Occupation: Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 9 (-1) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Celestial, Draconic
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Adran Sibilans, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He usually wears his yellow robe and has his spear always slung over his shoulder. His red hair is cut jaggedly and amateurishly. He has several tiny jet earrings on each ear.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.
History: He was raised in a mountains tribe. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Hedonist. Bonds: Rich, Nature. Occupation: Farmer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
