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NPC Generator

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Advanced [show]


Orryn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. His hair is black and very short. He has a dull look in his gray eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a brothel owner, Orryn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Orryn has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Cynical, Antagonistic, Disease. Bonds: Mentor. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Orryn Oomtrowl, Male Gnome Warlock 14
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 112 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 18 (+4)15 (+2)
Skills Persuasion +7, Survival +9
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 3000 gp. Hematite (9 gp). Silver pearl (160 gp). Citrine (40 gp). Silver pearl (160 gp). Black pearl (1000 gp). Star ruby (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Landon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is black and curly. His gray eyes are slightly larger than normal.

Personality: Shane hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is harsh and unforgiving.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. He worked as a nervous Mason and found it very stressful. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Adventurer, Job. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Shane Landon, Male Human Barbarian 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 7
Hit Points 84 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 14 (+2)13 (+1) 4 (-3)17 (+3)
Skills Acrobatics +0, Arcana +4
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 2d10-2, Ranged +0 / 2d10-3, Grapple +4

Possessions: 1200 gp. Violet garnet (800 gp). Peridot (30 gp). Golden yellow topaz (800 gp). White pearl (120 gp). Golden yellow topaz (800 gp). Citrine (30 gp).


Social Check DCs


Symma Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She is portly but not overly obese. Her hair is blonde and curly. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make her almost putty in your hands.

History: Born in the south to a Apothecary, Symma learned a great deal about her mother's area of expertise. Her mother was a soldier and died while she was still young. Symma was left her mother's suit of armor and trained in its use and care. She then took over the family business and is one of the better Apothecary for hire.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Job, Military. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Symma Albaratie, Female Gnome Wizard 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Religion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Abad Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black costume with the symbols of death on his torso, and is pretty ugly. His hair is cut close to his head. His red eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. Through the years after Abad was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Abad's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Passionate, Gifted. Flaws: Ugly, Disease, Antagonistic. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Abad Guilt, Male Tiefling Paladin 7
Medium (6'1") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 35 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 17 (+3)9 (-1)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 12000 sp. Citrine (50 gp). White pearl (100 gp). Lapis lazuli (5 gp).


Social Check DCs


Charles Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. His golden hair is braided into rings. He has amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Money/treasure; and he feels kind of lost in life

Flaws: Secretive, Depressed. Bonds: Military, Rich. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Charles Wheatley, Male Human Warlock 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 6 (-2)13 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 8
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 60 gp. Brown-green garnet (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Meriele Selevarun, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tan armored body suit, with a simple white line shooting up and back down. Her red hair is thinning but still full. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the east her family was never financially stable. Through the years after Meriele was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Meriele's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to unite with her sister

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Poor. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Meriele Selevarun, Female Elf Adept 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 7 (-2)16 (+3) 11 (+0)4 (-3)
Skills Acrobatics +6, Deception -1
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Sylvan, Halfling
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Breastplate.


Social Check DCs


Ûkbûk Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. He has blonde hair. His violet eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered writing. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Athletic, Artistic. Flaws: Forgetful. Bonds: Rich, Adventurer. Occupation: Layabout

Voice: American accent

Attributes [hide]

Ûkbûk Shelby, Male Half-Orc Warrior 9
Medium (5'3") Half-Orc, Lawful Good (CR 9)
Armor Class 10
Hit Points 71 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Insight +6, Nature +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Heian Floshem, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.

History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Religious, Mentor, Rich. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Heian Floshem, Male Elf Warlock 1
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 600 sp.


Social Check DCs


Mormog Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is chestnut and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Mormog was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better world.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Flaws: Insane, Hedonist. Bonds: Adventurer, Criminal record, Attractive. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Mormog Cornish, Male Half-Orc Rogue 5
Medium (5'11") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Athletics +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 300 gp.


Social Check DCs

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